Articles tagged with: Makerspace

  • Canada 150: Sesqui VR Experience – a Community Event

    Virtual Reality Experience at Homecoming MIWSFPA September 16th, 10-5
    The Brock University Library Makerspace in collaboration with Sesqui is bringing a Virtual Reality Experience to St. Catharines and all are invited. The VR Experience features 5-minute stories about Canadians who are shaping their world through creativity. Visitors to the event can make their own Sesquatch, a virtual identity participants can share in an interactive and playful way.  The Library Makerspace will also be showcasing the emerging technologies such as 3D printing, robotics and circuitry which are available at the James A. Gibson Library.

    Join us on Saturday, September 16th from 10 am to 5 pm at the Marilyn I. Walker School of Fine and Performing Arts in downtown St. Catharines.

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    Categories: Makerspace

  • Problem-based learning in the Makerspace

    Connecting to the CURRICULUM

    The Accelerated English Language Program (AELP) as part of their curriculum were assigned a problem-based learning task on a bottled water company.  Using an inquiry-based approach, students developed their own question about sustainable design and researched the topic using the library database.  The students developed a business case for their innovative design and prepared a 25 minute business presentation.  As part of the presentation, students produced an actual infused, flavoured sparkling water along with the innovations in the design of the water bottle and water bottle holder.  Once the design was produced, the students went to the Makerspace to produce a prototype of their water bottle holder design.  Students worked on a number of programs before printing their prototype on a 3D printer.  After printing, the students presented their 25 minute business case presenting with the innovations they designed.

    I think the project was successful, as it gave them not only the ability to talk about their ideas, but also insight into the process, which gave them a little more to work with.

    Hand drawn images to 3D models

    Project steps:

    Students took their hand drawn image and scanned it using the Doodlefab.ninja website.  We converted the scanned image into an SVG file and imported it into Tinkercad.  We took our new 3D logo and impressed it into a 3D model of a bottle holder 3D model file.  After exporting the new design we sent it to Makerbot Desktop to prepare it for printing.  Below are the images for each stage.

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    Categories: Makerspace

  • Makerspace and EAP at OAIE conference

             

    It was such a pleasure partnering with Brock’s ESL Services to participate in the OAIE Conference, June 18th – 20th, 2017. This annual conference was filled with great workshops that explored the challenges and celebrated the accomplishments experienced by International Education all over Ontario. The OAIE conference welcomes educators, administrators, and recruiters who work in EAP programming. 

    As a representative of the Library Makerspace, I really wanted to share some of the collaborations with the Brock IELP students and highlight benefits of the project and inquiry-based learning approaches used in our makerspace. The presentation was well-received by the approximately 30 participants in attendance. For many, this was the first opportunity to hear about Maker spaces and culture in an academic setting. We received a lot of great feedback about our presentation and people were excited about the possibilities for future experiential learning projects they could incorporate within their institutions. 

    One of the conference themes was interdepartmental and community collaboration.  I believe that our proposal showcased a unique collaboration that speaks to the needs of the 21st century learner. One of the benefits of presenting to a diverse group was it gave us further insight into how to better design collaborative programming for the future. 

    EAP & Makerspace Projects: A Unique Collaboration

    Our interactive presentation introduced four novel collaborations especially designed for international students as they transition into undergraduate studies. The focus was on best practices that can be adopted by participants looking to develop projects that appeal to creativity and add learner engagement, or to departments looking to establish connections across campus.

    PRESENTERS: James Papple, Academic Coordinator, Brock University / Tabitha Lewis, IT Support Technician/Makerspace Coordinator, Brock University

    We hope to share more as we learn and try more.

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    Categories: Makerspace

  • Maker Culture Cafe @ Mahtay

    Wow! Our first Maker Culture Think Tank event was such a success!

    Thanks again to all who were able to come down the day of and support in any way.  Thanks for being supportive of the vision to host fun and interactive events that connect Brock to the community using emerging technology.

     I’ve heard nothing but good things about our May 18th event and I’m excited for what’s ahead.

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    Categories: Makerspace

  • The Art of Making

    The piece, “My Findings Suggest that there is No Fixed Reality” is an interactive installation which incorporates drawing, animation, and audio.  It is the kind of immersive art I have always wanted to produce but didn’t know how to execute.  Meeting with the Makerspace at Brock equipped me with the tools and the resources to realize this project and push it from something inanimate into something the viewer can interact with.”

    Caterina Luba Stambolic – 4th year, Fine Arts

     

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  • Game Design in the Makerspace

    It’s not too late! Check out our game challenge on Experience BU and enter.

    We are looking for the best:

    • Characters
    • Asset and background design
    • Game music (score)

    Submit entries to [email protected] with subject title –  Game Design.

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    Categories: Makerspace

  • DSBN Tour of the Makerspace

    The students loved the workshop!  Thanks so much for helping make the day so special.

    Allyson Miller – A to Z learning

    The workshops were also superb. All four workshops were enthusiastically received by our students. They were well organized and enjoyed by our students.

    DSBN Staff and students

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    Categories: Makerspace, Testimonials

  • Synthetic Theatre

    February 28 – March 4, 2017

    Thistle Hallway display case, Brock University Library
    1812 Sir Isaac Brock Way, St. Catharines
    Reflecting on the practice of Synthetic Theatre in the 1920s, students in STAC 2P94 (Embodied Text: Art Beyond the Artifact) translate physical movements into 3D prints and write accompanying mini scripts. The result is the still representation of a performance.

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    Categories: Testimonials

  • New to the Makerspace

    Thanks so much for the tour of maker space and the introduction to 3D printing. I have wanted to learn more about this technology for awhile and had a great time printing a version of myself…was a nice break in the middle of my day. So cool!!

    Terra Yott, 2nd Sociology, CAS/Women’s and Gender Studies

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    Categories: Testimonials

  • Library Makerspace Hack Fest 2016

    I saw the IELP students take a keen interest in the 3D printers, VR, and some of the robotics. Having that many students attend actually made the other students in the library more aware that it was happening too. Tabitha was awesome at every stage and I’m so glad she allowed and encouraged us to participate. Tabitha, Jonathan and the others are all so creative.

    Jim Papple, Academic Coordinator, ESL Service

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    Categories: Testimonials