Take the Makerspace home! Students, staff and faculty can borrow equipment from the Makerspace. What will you explore next?
Browse the entire Makerspace collection of loanable technology and equipment.
- Students and staff can borrow equipment for up to 3 days.
- Faculty and instructors can request the use of audio/video equipment for the duration of a term.
Indoor USB Mics
These devices are used for indoor recording that use a USB connection to operate. These are mainly used for voice recording for podcasts, voice acting, and interviews.
These devices are used for more outdoor recording on-the-go that are easy to set up and take down. These are also used for interviews, and foley work.
These devices are used for sound/music production, primarily in the editing stage. These are mainly used for capturing/manipulating vocals/instruments and the subsequent editing that accompanies them.
These devices are durable and portable cameras for taking fast moving physical action from a first person perspective. These are mainly used for capturing anything action-oriented from extreme sports to any intense situation that would put other cameras at risk.
These devices are portable 360 degree cameras meant to capture the full scope of your surroundings. These are mainly used for capturing photos/footage of vast landscapes or large areas, indoor/outdoor.
These are used for building prospective and tangible models for later development in 3D modelling softwares.
These devices are for constructing a fast and basic 3D model of any physical object to be later printed through modelling software.
These devices are for experimenting in the world of VR from a mobile perspective. These are more for those interested in playing VR and understanding how it operates.
These devices are for programming objects to perform particular tasks. This is mainly directed towards those with an interest in coding or robotics.
These devices are for programming objects to perform particular tasks. This is mainly directed towards those of a computer science background or those with an interest in coding, in particular circuit boards and computer systems.