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Faculty and Staff
Faculty of Humanities
Faculty and Staff
Martin Danahay
Professor of English
Director, Centre for Digital Humanities
Extension: 5203
Jean Bridge
Department of Visual Arts
Office: GL 123
Extension: 4656
Email: jbridge@brocku.ca
Barry W. K. Joe
Associate Professor, Digital Humanities
Office: MC A231
Extension: 3314
Email: bjoe@brocku.ca
John Bonnett
Tier II Canada Research Chair in Digital Humanities, Assistant Professor
Office: GL 249
Extension: 5552
Email: jbonnett@brocku.ca
Kevin Kee
Canada Research Chair in Digital Humanities and Assistant Professor
Office: GL 243
Extension: 5554
Email: kkee@brocku.ca
Jean Bridge is a visual artist whose practice engages both print and interactive digital media. Her work in installations and public art has been presented widely in Canada and abroad, including recent exhibit in New York at the Callahan Arts Centre and in Toronto at the Toronto Free Gallery. Her work is held in many major public and private art collections including the Canada Council Art Bank.
In addition to her creative work, Jean is a collaborator in a research project that investigates new conventions and methods for the documentation of time-based and ephemeral art.
Jean holds a BFA from Queen's University and a certification in Computer Applications in Graphic Design from the Information Technology Design Center at the University of Toronto, and in Multimedia Design and Production from Digital Media Studios.
Jean has taught at Brock since 1994 in addition to teaching at the Ontario College of Art and Design and Sheridan College. She is currently teaching VISA/IASC 2P95 Introduction to Web-based Interactive Media.To see more of Jean's work, visit her more detailed website at : http://www.brocku.ca/visualarts/jbridge
Barry W.K. Joe is an Associate Professor for Digital Humanities and for communication Studies. His research interests include digital culture and humanities computing with a sociological interest in the nexus between technology and humanity, inquiry –based learning, and scholarship of teaching in higher education. The following are selected publications by Barry Joe:
"Teaching: Take 2! The nexus between Hollywood Myth and the Reality of the Lecture Hall." STLHE 2006, University of Toronto, June 15, 2006
"The Student Experience of Learning: Implications of Discovering New Teaching and Learning Spaces in an E-Classroom." STLHE 2005, UPEI, Charlottetown, June 10, 2005.
Translation of interview : "Gero Gandert,” Fritz Lang on M: An Interview,” from M: PROTOKOLL (Hamburg: Marion Von Schroder Verlag, 1963), in FRITZ LANG INTERVIEWS, ed. Barry Keith Grant ( Jackson: University Press of Mississippi, 2003): 34-37.
Electronic edition of Thomas Mann’s Tonio Kröger, published as an exemplary literary text in: Using TACT with Electronic Texts. New York; Modern Language Association, 1996 (in the series MLA Software for Students and Scholars 2, software and e-texts on CD-ROM).
John Bonnett is an intellectual historian and Tier II Canada Research Chair in Digital Humanities. His research interests include the writings of the communication theorist Harold Innis, and the emerging domains of history and computing and humanities and computing. Bonnett has published contributions in journals ranging from War in History to History and Computing and Literary and Linguistic Computing. He was the principle developer of the 3D Virtual Buildings Project, an initiative that had two purposes. The first was to teach students to generate models of historic settlements using 3D modelling software. The second more fundamental purpose was to develop the critical thinking skills of students by helping them to realize a fundamental point, that historical models need to be distinguished from the objects to which they refer. Bonnett is currently developing a lab devoted to the emerging medium of Augmented Reality (AR). AR, like Virtual Reality (VR), presents users with computer-generated 3D objects. It differs, however, in where it places those objects. VR places its objects in artificial environments that users perceive through a computer screen. AR places its objects in a user’s view of real space. For historians, it is a significant development because its suggests the possibility of generating life-size replicas of historic environments and displaying them in an open field, representations ranging from ancient Rome to 18 th century Paris to 19 th century Ottawa. If historians are to use this emerging medium, they will need to develop and test new conventions for narration, expression and documentation.
Kevin Kee is a cultural historian whose work focuses on the development and use of history simulations and serious games. He has been a Director and Project Director at the National Film Board of Canada, and most recently an Assistant Professor at McGill University. He leads the "Simulating History" network, funded by the Social Sciences and Humanities Research Council, and is a primary investigator on a project that received funding ($403,053) from Heritage Canada to design, develop and test a non-immersive virtual reality environment that enables students to explore cultural artifacts and learn more about the social and cultural history of Quebec. He received the 2005 Journal of the Canadian Historical Association Prize for his article "Bobby Sox to Bach: Charles Templeton and the Commodification of Popular Protestantism in the Postwar Era," (Journal of the Canadian Historical Association, 15:1 (2004)). His book, Revivalists: Marketing The Gospel in English Canada, 1884-1957, was published in 2006 by McGill-Queen's University Press.



