Facilities and services

As an IASC student, you can access a wide array of design and production facilities and digital technologies in support of your interactive media project work. A significant number of these facilities and technologies are maintained directly by the Centre for Digital Humanities (CDH).

Additional facilities and technologies are maintained by Brock University and the CDH’s partners, supplementing the available options for our students.

CDH managed facilities are available for shared use by IASC students as outlined below.

The Collaborative Production Lab is our 24-hour student dedicated workspace.  Fully renovated and updated in 2016, the lab includes the following features:

  • Upgraded to 24 dual monitor workstations with uninterruptible power supplies and Wacom Intuos Pro tablets;
  • All workstations are Windows 10, DirectX 12 capable with Nvidia Quadro video cards;
  • Professional interactive media and design software from Adobe, Autodesk, Unity and more;
  • State of the art mobile presenter console with 3 x 55″ universally accessible HD displays;
  • Multiple generations of playtesting and research video game consoles plus two HD widescreen televisions;
  • Online accessible software version control repositories for student projects;
  • Collaborative and configurable meeting and workspace areas integrated directly into the environment.

The Fourth Year Production Lab, similar to the Collaborative Production Lab, is 24/7 accessible to IASC students in our senior practicum classes. The lab serves as the dedicated studio space for IASC 4L00, our capstone development course. This 24/7 access space offers:

  • 7 dual monitor performance workstations with uninterruptible power supplies;
  • Whisper Room professional recording booth with Mbox, ProTools, and cardioid dynamic microphone;
  • Mobile VR-ready workstation with Oculus Rift & HTC Vive support.

The Advanced 3D Topics Research lab is a multi-function research space that supports projects in virtual, mixed, and augmented reality, mobile and locative media, and game UI/UX research.  It is outfitted with:

  • Configurable performance PC workstations;
  • Bookable meeting room space in a private environment;
  • Brock Connect teleconference unit with mobile deployment support;
  • VR and AR experience development support, including a mobile VR-ready PC.

The Multimedia Teaching Lab is a NetSupport School Classroom Lab consisting of one instructor and 28 student networked computers running Windows 7. The computers are equipped with Autodesk’s Maya, Game Maker 8.1, Praat, SketchUp, UDK/Unreal, VLC Media Player, ArcGIS, Adobe Reader, Microsoft Office, and WordPerfect Suite.

The lab is also equipped with a region-free DVD player, VCR, two fixed/portable whiteboards, one data projector and screen, one overhead projector, and dimmer lights.

The CDH houses two multimedia seminar rooms that each accommodate more than 20 participants. All of the tables and chairs are on castors, allowing the rooms to be reconfigured into various setups. The two seminar rooms are each equipped with a PC, a region free DVD player, VCR, audio, two projectors, two screens, one document camera, three white boards, and dimmer lights.

The production space for the Brock University Design Studio (BUDS) features a small meeting area and collaborative space, plus three computer workstations that are outfitted for design and production work.


The Centre for Digital Humanities houses and supports teaching and learning spaces that include computer labs for language learning and versatile multimedia equipped seminar rooms.

On-site support is provided in the form of hour to hour assistance for all lab-based and multimedia-assisted classes including those using the Netsupport School Classroom Management Software. Workshops can be arranged, and are recommended, for those teaching within the CDH, particularly the computer labs.

New software required for classes is tested and installed as requested by instructors. All new material must be provided to the CDH well in advance of the beginning of each semester to ensure sufficient preparation and testing time. Fall/Winter material must be submitted to Clara Suba and Andrew Roth in the CDH by the beginning of August, while Spring/Summer material must be submitted by the beginning of April.

In addition to classroom support, the following services are provided:

  • Support for research and creation in the digital humanities and interactive media
  • Video and game viewing facilities
  • E-learning and teaching support
  • Introduction and implementation of new multimedia components
  • Individual or group workshops provided for supported multimedia
  • Support for development of course material and individual research projects
  • Facilitation for design and development of departmental and individual faculty web sites
  • Advising, consulting and facilitating faculty research and innovation in emerging areas of digital humanities and games
  • Consultation services for digital humanities research
  • Student mentorship
  • Workshops