Media releases

  • Brock research shows gap in perception of racial discrimination

    MEDIA RELEASE: 20 December 2019 – R00193

    New research out of Brock University’s Department of Psychology examines the notion of ‘white loss’ and shows wide variation between perceptions and experiences of discrimination among members of different races and political parties.

    Megan Earle, PhD student, and Professor Gordon Hodson published the study, “Questioning white losses and anti-white discrimination in the United States,” in Nature Human Behaviour last week. It has since been widely cited in the media and is detailed in a Psychology Today article.

    “At the time of developing the study, we saw a lot of media coverage regarding white nationalist rallies and claims of white loss, or perceptions that white people are losing out to racial minorities,” explains Earle. “We wanted to test empirically whether perceptions of white loss had any merit.”

    The researchers gathered reported incidents of daily discrimination, as well as in the workplace and hate crimes among white and black people and compared the reports with perceptions of discrimination in these same groups. They also compared the perceptions of Republicans and Democrats.

    “In our data, anti-white discrimination was found overall to be low, having remained low over the past several decades,” says Hodson. “Although anti-white discrimination does sometimes occur, it tends to be rare relative to discrimination faced by black people in the U.S.”

    The team’s findings also show that declines in discrimination against black people has not coincided with increases in discrimination against white people.

    “On the contrary, our findings suggest that declines in discrimination against blacks generally coincided with declines in discrimination against whites,” says Earle. “As we state in the paper, the rising tide of progress is lifting all boats.”

    The study also finds that although people generally believe that anti-black discrimination exceeds anti-white discrimination, there are wide differences in the amount of discrimination each group perceives.

    “White people, Republicans and especially white Republicans seem to underestimate the amount of discrimination faced by blacks,” Hodson states.

    “People also appear to have misperceptions about the gap in discrimination faced by the groups,” Earle adds. “Democrats tend to perceive that the gap in discrimination faced by blacks and whites is larger than what reported experiences suggest, whereas Republicans tend to perceive that blacks and whites face more similar amounts of discrimination compared to what reported experiences suggest. Both the left and the right, therefore, are inaccurate, but in different ways.”

    With polarization top of mind in U.S. politics at the moment, this gap is noteworthy because, as Hodson points out, “it shows considerable disagreement between Democrats and Republicans in their perceptions of racial discrimination in the United States. Such differences in perceptions may play a role in widening differences in opinions regarding public policy on this issue.”

    The team will continue examining reactions to perceived change in the status quo among traditionally advantaged group members and plans to spearhead a special journal issue on this topic featuring papers from top international scholars in the new year.

    For more information or for assistance arranging interviews:

    * Dan Dakin, Manager Communications and Media Relations, Brock University ddakin@brocku.ca, 905-688-5550 x5353 or 905-347-1970

    Brock University Marketing and Communications has a full-service studio where we can provide high definition video and broadcast-quality audio.

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    Categories: Media releases

  • Professors in Brock’s Centre for Digital Humanities weigh in on top tech trends of the decade

    MEDIA RELEASE: 18 December 2019 – R00192

    In the world of technology, a lot can change in 10 years. A decade ago, Instagram, Fortnite and virtual reality leader Oculus had all yet to be launched.

    Brock University’s Centre for Digital Humanities has leading experts on the changing tech world and how far things have come.

    When it comes to the video game industry, Associate Professor of Game Studies Jason Hawreliak says Minecraft, which came out in 2011, set the tone for the rest of the decade.

    “Even in its unfinished, fairly buggy state, Minecraft was tremendously popular,” he says. “Giving players access to works-in-progress is now an industry norm, and I think Minecraft is largely responsible for that. It also reaffirmed that games can be for everyone.”

    Hawreliak says video game streaming was also a major trend over the past decade.

    “Streaming services like Twitch have dramatically transformed games into a spectator sport,” he said. “Tied to this is the movement away from games as a product to games as a service.”

    That shift, Hawreliak says, has transformed from buying a copy of a game, playing and finishing it to getting a copy of a game — often digitally and for free — and having it be continually updated.

    “In many ways, development on a game never really stops anymore,” he says. “Updating already-released games is a major revenue model now and it will only get bigger. I think we’ll see major game studios end their support for physical copies of games altogether.”

    Assistant Professor of Digital Media Aaron Mauro, who is currently writing a book about cybersecurity, says data privacy and big tech’s loss of trust have also been a dominant story in the tech world over the past 10 years.

    “Fears of the Y2K bug seem almost preferable to today’s online election meddling, bullying, ransomware attacks, as well as widespread surveillance and tracking campaigns waged by corporations and governments,” Mauro says.

    Looking ahead to the next decade, he believes social and political activism will bring an increased awareness on issues such as GPS tracking, facial recognition, biometrics, artificial intelligence and data sovereignty.

    “The next generation of activists and politicians will be better able to articulate the necessary freedoms and regulations governing the internet,” says Mauro, adding that Brock students are being prepared to be leaders in tech sectors. “The Centre for Digital Humanities does a fantastic job training these technically savvy citizens, ready to take on today’s seemly intractable problems that bridge simple human experience and our increasingly complicated digital lives.”

    Assistant Professor of Digital Media Aaron Mauro and Associate Professor of Game Studies Jason Hawreliak are available for media interviews about the top tech trends of the 2010s.

    For more information or for assistance arranging interviews: 

    * Dan Dakin, Manager Communications and Media Relations, Brock University ddakin@brocku.ca, 905-688-5550 x5353 or 905-347-1970

    Brock University Marketing and Communications has a full-service studio where we can provide high definition video and broadcast-quality audio.

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    Categories: Media releases