Media releases

  • How to plan an accessible, educational night of Halloween fun

    EXPERT ADVISORY – October 28, 2024 – R0128

    Brock University experts are providing tips to make Halloween accessible, healthy and educational for all trick-or-treaters.

    “Twenty-two per cent of Canadians identify as neurodiverse or disabled in some way, so if you extrapolate that, one in five kids coming to your house will likely fall under that umbrella,” says Professor of Physical Education and Kinesiology Maureen Connolly.

    Also the Director of Research at the Brock-Niagara Centre of Excellence in Inclusive and Adaptive Physical Activity, Connolly says anticipating “complexity and diversity” and planning festivities with inclusion in mind ensures no one — children going door-to-door or the caregivers accompanying them — feels left out on Oct. 31.

    Connolly says it’s still possible to enjoy the thrills associated with creating spooky environments without endangering the safety or enjoyment of treat-seekers.

    “The startle reflex is significant for anyone managing spasticity, for instance, so offering fair warning to anyone approaching your property, such as a sign that indicates there may be sudden loud noises, can alert people to any potential triggers and avoid potential injury,” she says.

    Planning with “open minds and open hearts” can help make Halloween an accessible experience, with Connolly suggesting treat-givers:

    • Have options for trick-or-treating stations and set up in an accessible location, like the end of the driveway, to reduce obstacles and accommodate children who aren’t comfortable around crowds or noise.
    • Provide treats free from common allergens and/or in packaging that lists the ingredients for children with dietary restrictions. Non-food treats are also an option.
    • Understand that some children may not use speech as a communication method and that not getting a verbal response doesn’t mean they are ungrateful. Smiles and waves are widely understood forms of communication. Try to avoid ignoring a child in favour of speaking solely to the parent.
    • Involve those participating at home by having them give out treats and interact with treat-seekers of the same age.

    Once the trick-or-treating is done, Assistant Professor of Early Childhood Education Jamie Barratt says it’s important to consider how increased sugar consumption can impact children’s behaviour and learning.

    “Sugar highs and crashes can make it harder for children to focus and engage in school activities following the holiday, so it’s important to encourage balance and discuss moderation while still encouraging them to enjoy Halloween,” she says.

    Barratt says parents can do so by engaging in discussions about moderation and balancing their children’s sugar intake with nutritious snacks such as fruit, nuts, seeds or protein-rich foods throughout the day.

    Professor of Health Sciences Jason Liu also encourages parents to monitor the amount of Halloween candy children eat, since early lifestyle changes could help prevent or mitigate chronic diseases.

    “Halloween’s a good time to teach your kids how to control the amount of candy they eat and develop self-discipline in this area,” says Liu, who studies cardiovascular disease and its related risk factors. “Diet plays a very important role in children’s growth and building a strong immune system.”

    He says poor diets are associated with a poor cardiometabolic profile in early childhood, which may cause insulin resistance and contribute to cardiovascular risk in adulthood. Childhood overconsumption of saturated fats and carbohydrates also contributes to obesity and heart disfunction, while an overconsumption of sugar triggers inflammation, damaging the blood circulation system and contributing to the progress of atherosclerosis. It may also interfere with children’s sleep patterns, which can fuel obesity.

    The candy haul itself can also prompt conversations about future thinking to help children develop related skills, says Professor of Psychology Caitlin Mahy.

    “Any time children are presented with an abundance of resources all at once, it’s a good opportunity to start a conversation about future and current needs,” she says. “Children can think about saving and allotting candy over time to extend their enjoyment of it. They can also start developing empathy for their future self, making choices on how much candy they eat so they, for example, don’t get a stomach ache.”

    To help children develop future-thinking skills in an age-appropriate way, Mahy suggests parents:

    • Use shorter future-thinking time frames for younger children. For a three- or four-year-old, talk about tomorrow or the day after tomorrow, she says, whereas a child closer to eight or 10 can think about next week or next month.
    • Start conversations with open-ended questions that prompt kids to consider how they’ll manage resources over time, such as: Are you going to make piles? How much candy would you like to have left tomorrow/next week/in a month?
    • Talk about future consequences but avoid getting discouraged if a child wants to eat all the candy right away, as young kids are centred in the present.

     

    Professor of Physical Education and Kinesiology Maureen Connolly, Assistant Professor of Early Childhood Education Jamie Barratt, Professor of Health Sciences Jason Liu and Professor of Psychology Caitlin Mahy are available for media interviews on this topic.

    For more information or for assistance arranging interviews:

    *Sarah Ackles, Communications Specialist, Brock University sackles@brocku.ca or 289-241-5483

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    Categories: Media releases

  • What makes monsters monstrous? Brock experts pull back the mask

    EXPERT ADVISORY – October 25, 2024 – R0127

    “Spooky season” is in full swing, costume decisions are looming and scary stories are front and centre.

    But what do our perceptions of monsters — and the very concept of monstrosity — say about us?

    It’s a question Brock University Humanities professors Cristina Santos and Sarah Stang say have roots in mythology, superstition and storytelling across the ages.

    “We are so familiar with the look of classic monsters, like Frankenstein’s monster or Dracula for example, we can easily overlook key questions about these tropes,” says Stang, Assistant Professor of Game Studies.

    Both Stang and Santos explore monstrosity and ‘otherness’ through a feminist approach in their research, digging deep into how people’s ideas about monstrosity shape their experiences in the world and most importantly, how they treat others.

    Santos, Associate Professor of Hispanic and Latin American Studies, says that “monsters often reflect our own fears and anxieties but are kept in the realm of imagination, providing us with a mental safeguard.”

    Stang says creators are now experimenting with reframing how people think about monsters and positioning them differently, even as ‘romantic’ or ‘cool.’

    She points to Universal Studios’ Dark Universe, a new land at Universal Epic Universe opening in 2025 where visitors are welcomed to “discover a world of legendary monsters.”

    “You will be able to meet Frankenstein’s monster, Dracula, the Bride of Frankenstein, Creature from the Black Lagoon — these monsters are still popular in collective cultural imagination, so much so, a theme park is being built around them,” Stang says.

    These classic monsters are popular Halloween costumes, but Santos and Stang suggest another avenue of thinking might consider how the characters represent race, gender and disability.

    “In labelling monsters, demonizing witches, telling stories of ghosts and spectres, we can take a critical look at who has the power to create these myths,” Santos says.

    Stang, whose research specializes in video games and interactive media, says video games draw on similar themes of power.

    “Often you are a hero slaying monsters in interactive media, and players are forced to enact that violence, even if they identify more with the monster,” she says.

    Stang and Santos agree that the thrill of watching a scary movie, dressing up like monsters, loving Halloween and playing the hero in video games are all things to be enjoyed as entertainment but also invite people to cultivate their critical media literacy.

    “We get pleasure out of horror and being scared; it’s exciting, and it’s natural, helping us work through things psychologically and acting as catharsis,” Stang says. “But is there a way we can shift narratives and hear more about the monsters and their experiences?”

    Santos suggests this way of thinking has meaningful implications for understanding the human psyche.

    “Not all monsters look like ‘monsters,’” she says. “Sometimes monstrosity lies behind the mask of (in)humanity in the way we treat people who look physically differently from us.”

    Stang says perhaps monsters represent a push-back on societal norms as beings that live outside of conventional ways of looking and behaving imposed by mainstream society.

    “This thinking allows for more fluidity of identity, ultimately leading down a path of inclusion and celebration of diversity,” Santos adds.

    Cristina Santos, Associate Professor of Hispanic and Latin American Studies, and Sarah Stang, Assistant Professor of Game Studies, are available for media interviews on this topic.

     

    For more information or for assistance arranging interviews:

    *Maryanne St. Denis, Manager, Content and Communications, Brock University mstdenis@brocku.ca or 905-246-0256

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    Categories: Media releases