Second batch of business startups get boost from Brock LINCubator

After a successful first cohort, Brock University’s LINCubator is welcoming the founders of five new startups who are eager to grow their businesses.

From portable bidets and artificial intelligence-driven coaching to anti-human trafficking education and game design, the LINCubator’s second cohort continues to represent a diverse cross-section of businesses looking to solve a variety of compelling problems.

Program participants were selected in mid-April and gathered on May 9 in the Rankin Family Pavilion to begin their journey to expand their businesses over the next eight months.

Brock LINC staff, University partners and mentors welcomed the cohort at the event, which included a keynote address from Intuitive Shipping CEO Sharon Reeds, who is also a LINCubator mentor and former Kick-Starting Entrepreneurship participant.

Cassie Price, Program Manager of the Brock LINC, said stories like Reed’s reassure entrepreneurs that the uncertainty they feel when they are growing their businesses is normal and part of the journey.

“A lot of early-stage entrepreneurs have a blind spot. They think they are aware of what they do not know in getting their businesses set up, but there is also this space of the unknown, where they ‘don’t know what they don’t know,’” Price said. “By participating in the LINCubator, these entrepreneurs are really opening themselves up to learning, mentorship and activities to help fill in those gaps.”

In addition to custom workshops, one-on-one mentorship and coaching, the entrepreneurs have access to desk space, meeting rooms, business services and research services in the Brock LINC space, all at no cost.

Meet the members of the Brock LINC’s second LINCubator cohort:

Adam Henderson and Agusia Krzywinska, Adjective Noun Studios

Adjective Noun Studios is a mobile game development studio that is addressing the problem of microtransactions in mobile games. Microtransactions are a standard monetization practice in the gaming industry but are a user pain point and have been linked to gambling problems. Their game design philosophy focuses on single purchase games as well as development tools and services for other studios and businesses.

Chris Vellucci – Emergence AI

Emergence AI is developing a data-driven coaching tool that provides 3D motion capture data instantaneously to assist sport coaches and therapists to identify movement features that can optimize performance and minimize injury risk. This technology can be used to inform training decisions and to benchmark an individual’s progression in a rehabilitation or performance program.

Dan Grzesniak, fifth year

Fifth year is tackling the complex and often frustrating process of university course registration. Fifth year has developed a simple online platform that creates conflict-free schedules based on students’ desired classes and time preferences.

Krystal Snider, Collaborative Community Solutions

Collaborative Community Solutions helps organizations, agencies and institutions navigate anti-human trafficking work. The company works with organizations that support survivors of anti-human trafficking and gender-based violence, as well as those that are required to develop anti-trafficking responses and procedures, and provides survivor-led best practices consultations and training services to develop effective responses and address root causes.

Sadoon Khan, Prime Bidet

Prime Bidet is an elegant and ergonomic electrical portable bidet that is ideal for personal hygiene at home or when travelling. Prime Bidet offers simple portability and comes equipped with a continuous spray and trigger action shower head that provides adjustable water pressure.

 


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