Brock University Interactive Arts and Science (IASC) students Evan Sole (left) and Trisha Vivek Ambekar (right) affix motion capture nodes to Sam Savage (centre), who is wearing a special suit, in preparation for a motion capture session in the Neuromechanics and Ergonomics Research Lab. The students are part of the IASC 3P11 Motion Capture Studio class, where third- and fourth-year GAME and IASC students learn the production workflow of motion capture in studio and post processing. The experiential course, taught by Mike Ferguson, gives students real industry experience and showreel pieces for their portfolios. In a unique partnership between the Faculty of Humanities and the Faculty of Applied Health Sciences, students access the motion capture space provided by Associate Professor of Kinesiology Mike Holmes, Director of the Neuromechanics and Ergonomics Research Lab. The students are pictured working on a final assignment to create a character and capture a 10-second video that they will then turn into an animation video clip using an industry standard setup with Vicon Cameras, Vicon Nexus and Autodesk Maya.