This program is offered through the Centre for Digital Humanities Director Jason Hawreliak Academic Advisor Michael Gigante |
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Administrative Assistant Clara Suba 905-688-5550 extension 3270 Thistle 269D The Interactive Arts and Science (IASC) program focuses on the intersection of digital technologies and the humanities. The program prepares the next generation of digital media innovators and scholars. The IASC program is offered through the Centre for Digital Humanities (CDH), which is centrally located on Brock's main campus. The CDH features a wide range of media production facilities that IASC students can utilize in order to achieve their scholarly and creative goals. The IASC program features academic and hands-on experiences that blend theory and practice. Students explore digital and interactive tools for analyzing, representing and visualizing ideas across disciplinary subjects. IASC students can choose from a wide selection of courses that focus on interactive media, its theoretical foundations and underlying production methods. Several courses are cross-listed with other academic programs at Brock. There are also directed project courses and an internship option that allow students to gain credit for learning experiences outside the formal classroom. The IASC program is highly individualized. IASC students can pursue an Honours or Pass Major, a Combined Major or a Minor program of study. Students can also focus their IASC studies on one of four concentration areas. Most courses are taught in small groups. The IASC program is designed to maximize choice and flexibility so that students can personalize their programs of study. There are also opportunities to collaborate with others, including faculty members and industry experts, on scholarly and interactive media projects. |
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Satisfactory completion of the first three years of the Honours program entitles a student to apply for a Pass Degree. |
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Interactive Arts and Science students may combine either an Honours or Pass program and a second discipline. For requirements in the other discipline, the student should consult the relevant department/centre. It should be noted that not all departments/centres provide a combined major option. Honours
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Digital Expression Digital content creation through the humanities, including narrative, literature, theatre, music, and art. Students may earn a Concentration in Digital Expression by successfully completing the following courses as part of the requirements for a BA (Honours) in Interactive Arts and Science:
Digital Prototyping Exploration of digital ideas from inception to production. Students may earn a Concentration in Digital Prototyping by successfully completing the following courses as part of the requirements for a BA (Honours) in Interactive Arts and Science:
Digital Scholarship Development and use of digital and collaborative technologies to collect, analyse, and represent data within academic disciplines. Students may earn a Concentration in Digital Scholarship by successfully completing the following courses as part of the requirements for a BA (Honours) in Interactive Arts and Science:
Instructional Design Design of interactive curricula components for teaching at the elementary, secondary, and post-secondary levels and other instructional contexts. Students may earn a Concentration in Instructional Design by successfully completing the following courses as part of the requirements for a BA (Honours) in Interactive Arts and Science:
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Students in other disciplines can obtain a Minor in Interactive Arts and Science within their degree program by completing the following courses with a minimum 60 percent overall average: One IASC credit numbered 1(alpha)00 to 1(alpha)99 two IASC credits numbered 2(alpha)00 to 2(alpha)99
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Note that not all courses are offered in every session. Refer to the applicable term timetable for details. # Indicates a cross listed course * Indicates a primary offering of a cross listed course |
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Students must check to ensure that prerequisites are met. Students may be deregistered, at the request of the instructor, from any course for which prerequisites and/or restrictions have not been met. INTERACTIVE ARTS AND SCIENCE COURSES Foundations of Interactive Arts and Science Conceptual frameworks for interactive media technology, design, theory and production. Focus on digital scholarship, expression, prototyping, and instructional design. Practice-based projects leading to the development of an interactive media product. Lectures, lab, 4 hours per week. Restriction: open to IASC (single or combined), IASC/BEd (junior Intermediate) majors or permission of the Centre. Completion of this course will replace previous assigned grade and credit obtained in IASC 1F00. Being Human in a Digital World Exploration of how emerging technologies shape human identities and lifestyles. Impact of rapid technological change on citizenship, education, employment, entertainment, globalization, health, privacy and security. Predictions of what the future may hold and its implications for the human condition. Lectures, seminar, 3 hours per week. Restriction: open to IASC (single or combined) majors, IASC/BEd (junior Intermediate) until date specified in Registration guide. In Spring session open to all students. Note: may be offered as a blended or online format. Introduction to Media Computation (also offered as APCO 1P00) Programming by example; designing and debugging of programs; encoding and manipulation of text and graphics; file processing; simple HTML and automatic generation, manipulating and parsing of web pages. Lectures, 3 hours per week; lab, 2 hours per week; tutorial, 1 hour per week. Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors. Note: prior computer experience is not required. Fluency With Technology (also offered as APCO 1P01) Skills, concepts and capabilities of computers, networks and the Internet. Topics include representation of information, current hardware, software and network technologies, modelling with Excel, presentations with Powerpoint, Internet searching and basic web page development with HTML. Lectures, 2 hours per week; lab, 2 hours per week. Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors. Note: some prior computer experience is preferred but not required. Web Media Production (also offered as STAC 1P02) Principles of interactive website creation and design. Formatting, lists, images, links and tables with HTML. Web colour and graphics formats. Typography and layout with CSS. Buttons, rollovers and forms with JavaScript. Usability, accessibility and interactivity. Creation of public interactive web-based projects using modern development techniques. Lectures, lab, 3 hours per week. Restriction: open to IASC (single or combined) majors until date specified in Registration guide. Note: offered online. Makerspace Foundations Introduction to the Brock Makerspace and the maker culture. Methods of inquiry and creative activity incorporating hands on learning with emerging technologies. Lab, tutorial, 4 hours per week Restriction: open to IASC (single or combined) majors until date specified in Registration guide. New Media and Games Information, knowledge, and expression in interactive and networked media environments. Technologies and socio-political infrastructures that make such media possible. Historical development of and precedents for interactive media. Concepts in poetics, hypertextuality, hypermediacy, remediation, social relations and play. Projects that build active participation in new media cultures. Lectures, seminar, 3 hours per week. Restriction: open to GAMD and GAMP majors or permission of the Centre. Games, Genres and Aesthetics Exploration of the diverse ways in which meaning is created in games. History of games and key concepts in game studies addressing formalisms, platforms, communities and player experience. Consideration of the games industry and studio development. Lectures, seminar, 3 hours per week. Restriction: open to GAMD and GAMP majors. Note: materials fee required. History and Future of Storytelling (also offered as ENCW 1P06 and WRDS 1P06) History of storytelling from the earliest oral traditions to contemporary forms of digital expression. Storytelling's cultural roots in fairytales, legends and myths through to film, video games and interactive fiction. Elements of narrative, structure, character, conflict, and dramatic arc. Concepts and practices in rhetoric, storyboarding, and presentation. Lectures, seminar, 3 hours per week. Restriction: open to GAMD majors until date specified in Registration guide. Completion of this course will replace previous assigned grade and credit obtained in WRIT 1P06. Introduction to Media Tools Systematic examination of imaging, multimedia authoring and animation software tools and their application to problems in visualization, representation and sequencing of image, text, video and audio content. Portfolio development emphasizes conceptualization and reflection in new media contexts. Lab, 4 hours per week. Restriction: open to IASC (single or combined) majors until date specified in Registration guide. Note: enrolment limited to 24 students. Programming for Interactive Media (also offered as APCO 1P30) Introduction to contemporary programming syntax including classes, functions, properties and events for developing interactive media applications. Lab, 4 hours per week. Restriction: open to IASC (single or combined) majors until date specified in Registration guide. Note: enrolment limited to 20 students. Integrity and Literacy in the Information Age (also offered as APCO 1P50 and COSC 1P50) Issues in use of information technology including historic and social perspectives; legal, ethical and moral issues; intellectual property, licensing and copyright; privacy and freedom of expression; professional conduct and information literacy. Lectures, 3 hours per week; seminar, 1.5 hours per week. Note: this course involves seminars and considerable written work. A good command of written and spoken English is required. Applied Programming (also offered as APCO 1P93) Modern software techniques including problem solving and design of effective algorithms, structured program design methodology, subprogram library usage, documentation, correctness, floating-point arithmetic and error analysis. Lectures, 3 hours per week; lab, 2 hours per week; tutorial, 1 hour per week. Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors. Prerequisite(s): APCO 1P00 or 4U mathematics credit. Digital Foundation (also offered as STAC 1P95 and VISA 1P95) Technical foundations of digital images, media methods and concepts including web-based, digital photography, image processing software and printing; foundations of digital media in video, audio and computational production and post-production. Contemporary digital practices within the broader history of visual and media arts. Lectures, lab, 5 hours per week. Restriction: open to VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide. After that date open to IASC (single or combined), COSC (single or combined), MCMN, STAC, VISA (single or combined) and VISA (Honours) BEd (Intermediate/Senior) majors. Note: students will need additional materials, which they must supply. Field trips may be required. Students are expected to pay their own expenses. Due to space limitations, audits are not permitted in studio classes. Studio Foundation (also offered as VISA 1P96) Basic aesthetic and conceptual processes that underlie visual art production. Two- and three-dimensional formal principles, fundamental critical issues and stylistic/material development. Examples from historic and contemporary art practice provide context for studio projects and readings. Lectures, studio work, 5 hours per week. Restriction: open to VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide. After that date open to IASC (single or combined) and VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors. Note: materials fee required. Students may need additional materials. Field trips may be required. Students are expected to pay their own expenses. Production and Design Concentration students may register. Contact the Visual Arts Department. Due to space limitations, audits are not permitted in studio classes. The Culture of Noise (also offered as MUSI 1P99, STAC 1P99 and VISA 1P99) Role of noise in music, social space and art. Exploration of discursive issues concerning the value of sound studies. Lectures/seminar, 3 hours, online Introduction to Visual Culture (also offered as VISA 1Q98) Overview of visual culture, its vocabulary, technologies and structures within varied cultural contexts. Problems of meaning, functions of visual culture in contemporary society, the role of galleries and museums, and the impact of imagery in advertising, popular media and consumer culture. Contemporary critical methodology. Lectures, seminar, 3 hours week. Note: no studio work. May be offered online. Field trips may be required. Students are expected to pay their own expenses. Completion of this course will replace previous assigned grade and credit obtained in LART 1Q98. Introduction to the History of Western Art (also offered as VISA 1Q99) Analysis of key monuments and the prerequisite technology, as well as various ways of looking at the visual past and present. Focus on the visual arts from prehistory through the early 20th century. Lectures, seminar, 3 hours week. Note: no studio work. May be offered online. Field trips may be required. Students are expected to pay their own expenses. Completion of this course will replace previous assigned grade and credit obtained in LART 1Q99. Historical Geographic Information Systems (also offered as HIST 2F27) Overview of multiple fields in history in which Geographic Information Systems are applied. Instruction in use of software and provides local history project for students to apply software skills Lectures, lab, 3 hours per week. Note: labs focus on the history of St. Catharines. Foundations of Project Management Professional strategies for planning and managing projects from inception to closure. Managing risks and constraints. Promoting collaboration and communication. Time management strategies for individuals and project teams. Solutions to common project management challenges. Introduction to project management software and organizers. Lectures, seminar, 3 hours per week. Restriction: open to IASC (single or combined), IASC/BEd (junior Intermediate) majors until date specified in Registration guide. Students must have a minimum of 5.0 overall credits. In Spring session open to all students with a minimum of 5.0 overall credits. Solving Problems through Interactive Arts and Science Role of digital tools in addressing scholarly questions in the humanities. Case studies, current trends and critical debates. Lectures, seminar, 3 hours per week. Restriction: open to IASC (single or combined) majors or permission of the Centre. Prerequisite(s): IASC 1F01 (1F00) or permission of the Centre. Interaction and Interface Design Composition and interface design for reactive and interactive systems. Layout, graphics and media tools for user interface design. Models for how interactivity shapes understanding and expectations of digital media tools and interfaces. Seminar, lab, 4 hours per week. Restriction: open to IASC (single or combined), IASC/BEd (junior Intermediate) majors until date specified in Registration guide. Prerequisite(s): IASC 1F01 (1F00) or permission of the Centre. Ludology Nature, psychology and characteristics of play. Theories related to fun, play and games including improvisation, competition, exploration, role-playing, sports and thrill-seeking. Examination of formal and informal games, goals, rules, decisions, interaction, rewards and penalties, and psychological triggers and responses. Analysis of gameplay, player experience, engagement, mechanics, design and usability. Lectures, seminar, 3 hours per week. Restriction: open to GAMD and GAMP majors with a minimum of 5.0 overall credits or permission of the Centre. Game Design Paradigms Conceptual and practical frameworks for the design of games as systems. Consideration of the formal structures of games. Focus on world building and narrative, goals and experience, balance, consistency, and meaningful decision making. Simple game prototyping, testing and documentation. Lectures, seminar, 3 hours per week. Restriction: open to GAMD and GAMP majors. Prerequisite(s): IASC 1P04 and 1P05 or permission of the Centre. 3D Objects, Environments and Visualization Introduction to concepts and tools for 3D modelling, texturing, lighting, cameras, and navigation for the production of virtual spaces and mixed-reality environments. Contemporary perspectives on the simulation and representation of 3D spaces in a humanities context. Introduction to 3D scanning and printing. Seminar, lab, 4 hours per week. Restriction: open to IASC (single or combined) majors until date specified in Registration guide. Prerequisite(s): IASC 1F01 (1F00) or permission of the Centre. Completion of this course will replace previous assigned grade and credit obtained in IASC (VISA) 2P96. Introduction to Geospatial Technologies (also offered as ERSC 2P07, GEOG 2P07 and TOUR 2P07) Concepts and applications of geographic information systems (GIS), global positioning systems (GPS) and remote sensing. Properties of digital maps, airborne data and satellite imagery. Principles of map compilation and design. Practical experience in computer mapping, image interpretation and GIS analysis. Lectures, lab, 4 hours per week. Competencies in Interactive Arts and Science Workshops, conferences, networking events, volunteer opportunities and other experiences related to the Interactive Arts and Science program. Lectures, 3 hours per week. Restriction: open to IASC (single or combined), IASC/BEd (junior Intermediate) majors with a minimum of 5.0 overall credits. Prerequisite(s): IASC 1F01 (1F00). Note: for further information consult the brocku.ca/iasc website. Media Tools for Interactivity Exploration of real-time graphical programming environment for audio, video and graphical processing using patcher programming languages such as Pure Data and Max/MSP. User-centred interaction with systems through tactile, aural and visual senses using sensors and actuators. Lab, 4 hours per week. Restriction: open to IASC (single or combined) majors and minors until date specified in Registration guide. Prerequisite(s): IASC 1F01 (1F00) (minimum 60 per cent); one of IASC 1P00, 1P10, 1P30, 1P93. Note: enrolment limited to 24 students. Materials fee required. Students must supply any additional materials and equipment. Personal Computers and Networks (also offered as APCO 2P11) Inner workings of modern computers from a user's point of view. Understanding the hardware, network and system software. Topics include CPUs, memory, video, input/output, networks, security, installation of operating systems and hands-on trouble shooting. Lectures, 2 hours per week; lab, 3 hours per week. Restriction: open to APCO minors until date specified in Registration guide. After that date open to COSC (single or combined), BCB, CAST, CNET majors and APCO minors. Prerequisite(s): IASC 1P01 (minimum 60 percent) or permission of the instructor. Completion of this course will replace previous assigned grade and credit obtained in APCO 2P01. Speculative Fiction (also offered as ENGL 2P15) Critical study of some of the histories, contexts, genres, and traditions of science fiction and the literature of the fantastic. Lectures, seminar, 3 hours per week. Prerequisite(s): one Humanities context credit (minimum 60 percent) or permission of the instructor. Revolutions in Communication (also offered as HIST 2P25) Major developments in the history of communication from the invention of writing until the modern information age. Lectures, seminar, 3 hours per week. Persuasive Discourse: Theoretical Foundations (also offered as ENGL 2P28 and WRDS 2P28) Classical foundations, historical developments and contemporary theory. Relation of language use to cultural practices, ethics, identity and power. Analysis of various genres of texts and persuasive writing in popular culture and mass media. Lectures, seminar, 3 hours per week. Restriction: open to WRDS (single or combined) majors and minors until date specified in Registration guide. Prerequisite(s): one credit from IASC 1F01 (1F00), COMM 1F90, ENGL 1(alpha)90 to 1(alpha)99, WRDS (WRIT) 1(alpha)90 to 1(alpha)99 or permission of the instructor. Completion of this course will replace previous assigned grade and credit obtained in WRIT 2P28. Great Myths in Literature and Art (also offered as CLAS 2P50) Most influential myths in Greek and Latin literature and in ancient art, emphasizing continuity of themes and images. Selected readings in major genres of poetry and prose. Selected works of painting and sculpture. Lectures, seminar, 3 hours per week. Web 2.0 Content, Construction, Collaboration (also offered as APCO 2P60) Context and topics in web-based interactive environments, communities and social networks designed for sharing content, user interaction and collective intelligence. Blogs, videoblogs and vodcasts; peer 2 peer and consumer 2 consumer; RSS, agents and recommender systems; social networks; online communities and virtual environments; tagging, bookmarking; wikis; mashups; collaborative and open source software and working environments. Lectures, seminar, 3 hours per week. Introduction to Literary Theory (also offered as ENGL 2P70) Approaches to meaning and interpretation in the contemporary study of literature. Lectures, seminar, 3 hours per week. Prerequisite(s): IASC 1F01 (1F00), one ENGL credit numbered 1(alpha)90 to 1(alpha)99 or permission of the instructor. Internet Technologies (also offered as APCO 2P89 and COSC 2P89) Concepts and techniques for building and maintaining advanced interactive Web sites. Topics include XML and SGML, database connectivity and forms handling, basic animation, graphics optimization for the Web, scripting, advanced searching and Web design for accessibility. Lectures, 3 hours per week; lab/seminar, 2 hours per week. Prerequisite(s): IASC 1P00 (minimum 60 percent) and 1P01 (minimum 60 percent), or COSC 1P03 (minimum 60 percent). Networks, Digital Identities and Interactions (also offered as COMM 2P90) Introduction to the foundations of the internet, online communities and social networking. Critical engagement with identity and interactive communication practices in our digitally mediated lives. Lectures, seminar, 3 hours per week. Prerequisite(s): one of IASC 1F01 (1F00), IASC 1P04 and 1P05, COMM 1F90 or permission of the instructor. Social Media (also offered as COMM 2P91 and PCUL 2P91) Theory, philosophy and politics of Social Media as a communicative mode. Politics of participatory and commodified culture online and the processes of planning content to convey a narrative or convene a community. Lectures, seminar, 3 hours per week. Prerequisite(s): one of IASC 1F01 (1F00), COMM 1F90, CPCF 1F25, PCUL 1F92 or permission of the instructor. Critical Practice in the Fine and Performing Arts (also offered as CANA 2P93, MLLC 2P93 and STAC 2P93) Interdisciplinary approach to key ideas about music, art, dance and drama through critical readings and guided exposure to selected public fine and performing art events. Exploration of issues in aesthetics and criticism using varied theoretical approaches. Lectures, seminar, 3 hours per week. Prerequisite(s): one of IASC 1F01 (1F00), CANA 1F91, DART 1P91 and 1P92 (1F91/1F93), MUSI 1F10, VISA 1Q98 and 1Q99 or permission of the Centre. Note: event attendance is required; events fees required. Embodied Text: Art Beyond the Artifact (also offered as CANA 2P94, MLLC 2P94 and STAC 2P94) Functions of art and artifacts outside the conventions associated with words, texts, paintings and scores. Experiencing musical, visual, movement and theatre vocabularies through the exploration of spatial/temporal/aesthetic/embodied forms of art in performance. Seminar, 3 hours per week. Digital Video in Contemporary Art (also offered as STAC 2P97 and VISA 2P97) Concepts of basic videography and its applications within conceptual and aesthetic studio practice. Camera work, composition and lighting; digital video and audio editing, special effects, composing, text and titling, and HD output. Critical analysis of recent and contemporary film and video practices. Lectures, lab, 5 hours per week. Restriction: open to IASC (single or combined), STAC, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide. In Fall Term, open to open to IASC (single or combined), STAC, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide. Prerequisite(s): one credit from IASC 1F01 (1F00), VISA 1P93 (minimum 60 percent), 1P94 (minimum 60 percent), 1P95 (minimum 60 percent), 1P96 (minimum 60 percent), or permission of the instructor. Note: materials fee required. Students may need additional materials and equipment, which they must supply. Field trips may be required. Students are expected to pay their own expenses. VISA 1P95 recommended. Students with credit in FILM 2F98 may register. Contact Department. Due to space limitations, audits are not permitted in studio classes. Intermedia (also offered as STAC 2P98) Approaches to the conceptualization and production of video, sound generation, multimedia environments, performance, interactive and installation art. Lectures, lab, 5 hours per week. Restriction: open to IASC (single or combined) and STAC majors until date specified in Registration guide. Prerequisite(s): IASC 1F01 (1F00) or permission of the Centre. Completion of this course will replace previous assigned grade and credit obtained in VISA 2P98. Introduction to Sound Design in Contemporary Art (also offered as STAC 2P99 and VISA 2P99) Approaches to the conceptualization and production of sound recording, notation, field-recording, Foley arts, soundtrack production, experimental music and performance, and contemporary sound art. Lab, 5 hours per week. Restriction: open to GAMD, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide. After that date open to IASC (single or combined), GAMD, STAC, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors. Prerequisite(s): one credit from IASC 1F01 (1F00), VISA 1P93 (minimum 60 percent), 1P94 (minimum 60 percent), 1P95 (minimum 60 percent), 1P96 (minimum 60 percent), or permission of the instructor. Note: materials fee required. Students may need additional materials and equipment, which they must supply. Field trips may be required. Students are expected to pay their own expenses. VISA 1P95 recommended. Students with credit in FILM 2F98 may register. Contact Department. Due to space limitations, audits are not permitted in studio classes. Digital Archives: Construction, Scholarship and Functionality (also offered as ITAL 2Q90 and STAC 2Q90) Digital archives, their functionality, development and role in Humanities research. Sites studied will range from library collections to single authors and artist projects, including museum and audio archives. Engagement in the creation of a digital archive. Lectures, lab 3 hours per week. Restriction: students must have a minimum of 5.0 overall credits or permission of instructor. Note: delivered in English. No knowledge of Italian required. Introduction to Interactive Media (also offered as STAC 2Q95 and VISA 2Q95) Concepts and creation in electronic media enabled by physical interaction between a user/viewer and a sculpture. Installation, sound and video environment or wearable media. Fundamental concepts of voltage, current and resistance. Use of simple circuits, sensors and switches, software interfaces and basic microprocessors. Lectures, lab, 5 hours per week. Restriction: open to STAC, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide. After that date open to IASC (single or combined), STAC, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors. Prerequisite(s): one of two IASC credits, four COSC credits, one credit from VISA 1P93 (minimum 60 percent), 1P94 (minimum 60 percent), 1P95 (minimum 60 percent), 1P96 (minimum 60 percent), or permission of the instructor. Note: no previous experience in electronics required. Students might need additional materials and equipment, which they must supply. Field trips may be required. Students are expected to pay their own expenses. VISA 1P95 recommended. Due to space limitations, audits are not permitted in studio classes. Digital Document Production Concepts and skills related to graphic design, typography and desktop publishing. Production of academic posters, booklets, charts and graphs, newsletters, portfolios, presentations, promotional materials, technical documentation, and other print-based digital documents. Seminar, lab, 4 hours per week. Restriction: open to IASC (single or combined) majors with a minimum of 10.0 overall credits or permission of the Centre. Interactive Media Practices, Prototyping and Production Concepts, design, and best practices in the development of an interactive media object. Professional project management strategies for production in a team environment. Seminar, lab, 4 hours per week. Restriction: open to IASC (single or combined), IASC/BEd (junior Intermediate) majors with a minimum of 10.0 overall credits or permission of the Centre. Completion of this course will replace previous assigned grade and credit in IASC 3F00. Innovations in Advanced Digital Media Introduction to advanced interactive media concepts and visualization technologies. Design and workflow issues and integration of visual effects and 3D animations with live action media. May include motion capture, 3D and 2D animation, HD, 2K and 4K live action video and 3D graphics software. Seminar, 3 hours per week. Completion of this course will replace previous assigned grade and credit obtained in STAC 3F91 and VISA 3F91. Best Practices in Instructional Design Real-world practice-based projects drawing on the principles of instructional design. Integration of text, multimedia, interactive, and online elements to accomplish project goals. Lectures, seminar, 3 hours per week. Restriction: open to IASC and IASC/BEd (Junior/Intermediate) majors with a minimum of 10.0 overall credits. Note: enrolment is limited. Collaborations between students with digital tool, pedagogical, and subject content expertise. Project Collaborations Across Diverse Programs Interactive media projects carried out by multi-disciplinary teams of students. Lectures, seminar, 3 hours per week. Restriction: students must have a minimum of 10.0 overall credits and permission of the Centre. Note: enrolment is limited. Advanced Internship in Interactive Media In a business related to interactive media or the gaming industry. Restriction: open to IASC (single or combined) majors with a minimum of 10.0 overall credits, and permission of the Centre. Corequisite(s): IASC 3Q92 Note: application required. Enrolment will be limited to the number of placements available Media Transformations in the Creative Arts (also offered as MLLC 3P01, STAC 3P01 and VISA 3P01) The trajectory and influences of new media on the development of and discourses in 20th century and contemporary creative production including the arts, broadcast, film, video, and electronic arenas such as the internet, games and interactive media. Overview of fundamental concepts, practices and language. Consideration of aesthetics, production, script and story, direction, authorship, collaborative process and distribution. Lectures, 3 hours per week online. Prerequisite(s): two IASC, COMM, ENGL, STAC, VISA, WRDS (WRIT) credits or permission of the instructor. Publishing for New Literacies Dissemination of academic scholarship and interactive digital projects through non-traditional new media platforms. Collaborative scholarship through online communities of inquiry. Scholarly legitimacy and peer review in the digital age. Lectures, seminar, 3 hours per week. Restriction: open to IASC (single or combined) majors until date specified in Registration guide. Students must have a minimum of 10.0 overall credits. Prototyping with Micro Controllers and Mobile Technologies Applied programming and prototyping with small computing devices and peripherals. Lectures, lab, 3 hours per week. Restriction: open to IASC (single or combined) majors and permission of the Centre. Immersion and Simulation Cognitive, perceptual and imaginative processes that produce a sense of total engrossment in a digital environment. Modelling and simulation of the appearance and behaviours of a world. Lectures, seminar, 3 hours per week. Restriction: open to GAMD and GAMP majors with a minimum of 10.0 overall credits or permission of the Centre. Geographic Information Systems (also offered as ERSC 3P05 and GEOG 3P05) Principles and use of computer-based systems for capturing, managing, manipulating, analysing and displaying data relating to the Earth's surface, emphasizing raster applications. Practical work using ArcGIS. Lectures, lab, 4 hours per week. Prerequisite(s): IASC 2P07 or permission of the instructor. Game Criticism Critical methods from literary, film and cultural contexts, informed by the emerging canon of game criticism, and applied to games as expressive and cultural artifacts. Discourse analysis focusing on game genres, perspective, hardware platforms, computational frameworks, gameplay affordances, narratives, ludology and the process of meaning making. Lecture, lab, 3 hours per week. Restriction: open to GAMD and GAMP majors. Prerequisite(s): IASC 2P04 and 2P05 or permission of the Centre. Advanced Video Art (also offered as VISA 3P10) Creative, technical, and critical skills for video art production, post-production and critical evaluation. Introduction to a variety of forms and approaches to video art, emphasizing creating video art and its contextualization in contemporary art discourses. Lectures, studio work, 5 hours per week. Restriction: open to VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until the date specified in Registration guide. Students must have a minimum of 8.0 overall credits. Prerequisite(s): two IASC, VISA credits or permission of the instructor. Note: completion of VISA 1P95 recommended. Students may need additional materials, which they must supply. Students may need field trip expenses which they must supply. Due to space limitations, audits are not permitted in studio classes. Motion Capture Studio Intermediate concepts and tools for 3D modeling and animation including motion capture technologies. History and contemporary use of motion capture technologies in interactive digital media. Lecture, lab, 4 hours per week. Restriction: open to IASC (single or combined) majors with a minimum of 10.0 overall credits, GAMD majors with a minimum of 10.0 overall credits and permission of the Centre. Dramatic Creation for Contemporary Cultural Practice (also offered as DART 3P14, MLLC 3P14, STAC 3P14 and VISA 3P14) Components of dramatic story. Understanding character, dramatic action, structure, direction, improvisation, tempo, rhythm, voice and body potential. Theory and practical application in projects for creators in the arts, media and film. Seminar, workshop, 3 hours per week. Note: enrolment limited to 18 students. Materials fee required. Students might need additional materials, which they must supply. Students will not receive earned credit for IASC 3P14 if DART 3F50, 3P53 or 3P92 have been successfully completed. Writing for New Media (also offered as WRDS 3P15) Theory and practice of writing for new online media. May include web sites, blogs, Twitter and other social media. Prerequisite(s): one credit from COMM 1F90, ENGL 1(alpha)90 to 1(alpha)99, WRDS (WRIT) 1(alpha)90 to 1(alpha)99 or permission of the instructor. Note: offered online. Completion of this course will replace previous assigned grade and credit obtained in WRIT 3P15. Social and Cultural Aspects of Digital Gaming (also offered as COMM 3P26 and PCUL 3P26) Critical investigation of digital gaming, particularly of the interrelationships among past and present games, culture and media. Lectures, seminar, 3 hours per week. Restriction: students must have a minimum of 9.0 overall credits or permission of the instructor. Prerequisite(s): IASC 1P04 and 1P05, or PCUL 2P20. Rhetorical Analysis (also offered as ENGL 3P28 and WRDS 3P28) Analysis of literary and non-literary texts using categories, insights and practices of classical and contemporary rhetorical studies. Texts include poetry, fiction, drama, journalism, scientific and political writing, and advertising. Attention to the rhetoric of public spaces, issues of social justice, and the building and maintenance of human communities. Lectures, seminar, 3 hours per week. Restriction: open to WRDS (single or combined) majors and minors until date specified in Registration guide. Prerequisite(s): two ENGL credits, one WRDS (WRIT) credit numbered 2(alpha)00 or above or permission of the instructor. Completion of this course will replace previous assigned grade and credit obtained in WRIT 3P28. Digital Innovations: History and Computing I (also offered as CLAS 3P36 and HIST 3P36) Explores innovative, digital methods historians are using to research, express and teach the past. Lectures, seminar, 3 hours per week. Note: practical component features introduction to 3D modelling. Completion of this course will replace previous assigned grade and credit obtained in IASC (CLAS/HIST) 3F31. Digital Innovations: History and Computing II (also offered as CLAS 3P37 and HIST 3P37) Surveys ways historians have used computation to transform our understanding of the past. Lectures, seminar, 3 hours per week. Note: practical component features introduction to more advanced methods for 3D modelling. Completion of this course will replace previous assigned grade and credit obtained in IASC (CLAS/HIST) 3F31. Contemporary Literature in English (also offered as ENGL 3P39) The postmodern period emphasizing the forms, approaches and cultural responses that have characterized writing in English in the later 20th century. Lectures, seminar, 3 hours per week. Prerequisite(s): one of IASC (2P57) and 2P70, two ENGL credits numbered 2(alpha)00 to 2(alpha)99 or permission of the instructor. Creative Writing for Digital Media (also offered as ENCW 3P73, ENGL 3P73 and WRDS 3P73) Exploration of new avenues for creative expression opened by digital technologies. Consideration of how digitalization changes such notions as the nature of creativity, genre, audience, authorship and copyright. Lectures, seminar, 3 hours per week. Restriction: open to IASC (single or combined), ECUL, ENCW (single or combined), ENGL (single or combined), ENGL (Honours)/BEd (Intermediate/Senior), WRDS (single or combined), GAMD majors and minors until date specified in Registration guide. Prerequisite(s): two ENGL credits or permission of the instructor. Completion of this course will replace previous assigned grade and credit obtained in WRIT 3P73. Advanced Topics in Digital Culture (also offered as COMM 3P90) Contemporary and digital culture issues emerging from industry practices, scholarly research, and user activities. Lectures, seminar, 3 hours per week. Prerequisite(s): one of IASC 2P90, 2P91, COMM 2P26 or permission of the instructor. Note: students will work collaboratively on a wiki-based archive of extended book reviews. Technology and Culture (also offered as COMM 3P92 and PCUL 3P92) Critical analysis of the ways in which culture and technology are mutually productive of one another using historical, contemporary and emerging examples drawn from everyday life. Lectures, seminar, 3 hours per week. Prerequisite(s): one of IASC 2P90, 2P91, COMM 2P26 or permission of the instructor. Heritage Interpretation in the Digital Age (also offered as TOUR 3P93) Use of web-based and mobile digital platforms to identify, inventory, interpret, and conserve Niagara's natural and cultural heritage. Role of environmental heritage in tourism and education. Lectures, tutorial, project workshop, 3 hours per week. Prerequisite(s): two IASC credits numbered 1(alpha)90 to 2(alpha)99, two TOUR (TMGT/TREN) credits numbered 1(alpha)90 to 2(alpha)99 or permission of the instructor Note: tutorials and class meetings held throughout the term. Independent fieldwork for production of an online thematic interpretive resource focusing on heritage features in Niagara. Completion of this course will replace previous assigned grade and credit obtained in TMGT (TREN) 4P19. Introduction to Human Computer Interaction (also offered as APCO 3P94 and COSC 3P94) Human factors in the design and support of computing systems. Design methodologies such as GOMS, TAGs and Task Analysis. Design principles relating to various interaction paradigms. Lectures, 3 hours per week; lab/seminar, 2 hours per week. Prerequisite(s): two credits from IASC (minimum 60 percent), APCO (minimum 60 percent), COSC (minimum 60 percent) or permission of the instructor. Level Design for Games and Immersive Media Critical analyses and practical studies in the design of world spaces for video games and other interactive media. Lectures, lab, 3 hours per week. Restriction: open to GAMD and GAMP majors until date specified in Registration guide. After that date open to IASC (single or combined), GAMD and GAMP majors. Students must have a minimum of 10.0 overall credits. Note: may be offered as a blended or online format. Interactive Media Portfolio Cumulative portfolio that presents and reflects upon individual and team work (process and completed productions) developed through Interactive Arts and Science program. Lab, 4 hours per week. Restriction: open to IASC (single or combined) majors with a minimum of 10.0 overall credits, GAMD majors with a minimum of 15 credits and IASC/BEd (junior Intermediate). Note: materials fee required. Students must supply any additional materials and equipment. Directed Studies Program of study through research and readings designed in consultation with the faculty member directing the course. Restriction: open to IASC (single or combined) majors with a minimum of 10.0 overall credits and permission of the Centre, GAMD majors with a minimum of 15.0 overall credits and permission of the Centre. Note: students are responsible for arranging their directed study course with a faculty member and must submit a written contract signed by the faculty member to the Director prior to registration. Directed Project Interactive media project with directed readings designed in consultation with the faculty member directing the course. Restriction: open to IASC (single or combined) majors with a minimum of 10.0 overall credits, GAMD majors with a minimum of 15.0 overall credits and permission of the Centre. Note: students are responsible for arranging their directed project course with a faculty member and must submit a written contract signed by the faculty member to the Director prior to registration. Competencies in Game Design University to industry career transition preparation. Workshops, networking events and other professional development experiences related to game studies and design. Lectures, 3 hours per week. Restriction: open to GAMD majors with a minimum of 10.0 overall credits. Advanced Internship in Interactive Media Project Analysis of individual internship experience (IASC 3F95) in a business related to interactive media or the gaming industry Restriction: open to IASC (single or combined) majors with a minimum of 10.0 overall credits, and permission of the Centre. Corequisite(s): IASC 3F95 Note: application required. Enrolment will be limited to the number of placements available. The Psychology of Screens (Television and Beyond) (also offered as COMM 3Q98, PCUL 3Q98 and PSYC 3Q98) Cognitive responses to mediated communication including television and new/emerging information and communication technologies. Focus on cognitive effects, theories and research. Lectures, seminar, 3 hours per week. Restriction: students must have a minimum of 8.0 overall credits or permission of the instructor. Prerequisite(s): one of IASC 1F01, IASC 1P04 and 1P05, COMM 1F90, PSYC 1F90 or permission of the instructor. Completion of this course will replace previous assigned grade and credit obtained in COMM (PCUL/PSYC) 3P95 and COMM 3Q20. Advanced Sound Design (also offered as STAC 3Q99 and VISA 3Q99) Further develop skills and acquire knowledge on the field of digital sound, focusing on recording theory, post-production techniques and presentation. Installation practices in Sound Art and use of hardware and software to create sound-based art projects. Lab, 5 hours per week. Restriction: open to VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide. After that date open to IASC (single or combined), STAC, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors. Prerequisite(s): IASC 2P99 or permission of the instructor. Note: students may need additional materials and equipment, which they must supply. Field trips may be required. Students are expected to pay their own expenses. Due to space limitations, audits are not permitted in studio classes. Team-based Practicum in Game Design and Production Planning and production of a collaborative game project. Seminar, lab, 5 hours per week. Restriction: open to GAMD and GAMP majors with a minimum of 15.0 overall credits or permission of the Centre. Note: materials fee required. Students must supply any additional materials. Collaborative Practicum in Interactive Media Design and Production Planning and production of a collaborative interactive media project. Seminar, lab, 10 hours per week. Restriction: open to IASC (single or combined) majors with approval to year 4 (honours) or permission of the Centre. Prerequisite(s): IASC 3F02. Note: materials fee required. Students must supply any additional materials. Completion of this course will replace previous assigned grade and credit obtained in IASC 4F00. Creating Social Value from Material Culture (also offered as MLLC 4P01, STAC 4P01 and VISA 4P01) Theory and practice of creating social value from material culture. Curatorial and interpretive practice in public institutions focusing on art, human and natural history, and science and technology. Informal learning theory, authority structures and community engagement, audience segmentation and selection, exhibit design, and collections development within social and political contexts. Lectures, seminar, 3 hours per week. Restriction: students must have a minimum of 10.0 overall credits or permission of the instructor. Note: event attendance may be required. Event fees may be required. Video Game Research and Development Directed program of readings and research related to the theoretical and practical aspects of game design/development as applied to each student's individual contributions to a team-based project. Best practices in the preparation of design and technical documentation. Lectures, seminar, 3 hours per week. Prerequisite(s): IASC 3P04 and 3P06. Video Games in the Classroom (also offered as EDUC 4P62) Research and current issues related to the integration of video games and other interactive new media technologies into the elementary and secondary school instructional program. Lectures, seminar, 3 hours per week. Restriction: open to BECE majors and students with a minimum 9.0 overall credits. Completion of this course will replace previous assigned grade and credit obtained in IASC (EDUC) 3P62. High and Low Art: Intersections, Exchanges and Flows (also offered as MLLC 4P72, STAC 4P72 and VISA 4P72) The exchange between high art and entertainment, considering intertextuality and cultural appropriation; the changing role of museums and community-based arts; and the migration of values and tastes between market-driven and not-for-profit cultural outcomes. Seminar, 3 hours per week. Restriction: students must have a minimum of 14.0 overall credits or permission of the instructor. Note: event attendance is required; event fees required. Advanced Studies in Interactive Arts and Science Variable topics in an area of mutual interest to students and instructor. INTERNSHIP COURSE Internship in Interactive Media Internship in a business related to interactive media or the gaming industry. Restriction: open to IASC (single or combined) majors with a minimum of 10.0 overall credits, GAMD majors with a minimum of 15.0 overall credits and permission of the Centre. Note: application required. Enrolment will be limited to the number of placements available. Students will be required to attend orientation meetings, occasional meetings with internship co-ordinator and develop professional learning objectives. Additional components typically include a site visit, a work term report and an employer performance evaluation. |
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2020-2021 Undergraduate Calendar
Last updated: July 13, 2020 @ 07:46AM