Chair David Hughes Professors Ivo Düntsch, Brian Ross Associate Professors Jerzy Barchanski, Sheridan Houghten, David Hughes, Thomas Jenkyns, David McCarthy, Beatrice Ombuki, Ke Qiu, Jonathan Radue, Michael Winter, Vladimir Wojcik Adjunct Professors Günther Gediga, Jack Miller Instructor David Bockus Student Support Co-ordinator Gordon Dunkley Course Co-ordinator/Mentor Baoling Bork Director, Co-operative Programs Cindy Dunne |
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Administrative Assistant Donna Phelps 905-688-5550, extension 3513 Mackenzie Chown, J314 The Department of Computer Science offers three- and four-year programs of study leading to single or combined BSc (honours), single Computer Science Co-op BSc (honours), combined Mathematics/Computer Science Co-op BSc (honours), single BSc with Major in Computer Science, combined BA (honours) and a single BSc (Pass) degree program. There are two concentrations available as part of an honours program: software engineering and intelligent systems. An Internship program is also available in the honours program. There are cross-disciplinary programs in Computing and Business, Computing and Solid-State Device Technology and Computing and Network Communications, as well as a Minor in Applied Computing and Interactive Arts and Sciences. See relevant calendar entries for a listing of program requirements. |
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The Computer Science Co-op program combines academic and work terms over a four and one-half year period. Students spend one and one-half years in an academic setting studying the fundamentals of computer programming, algorithms, data structures and object-oriented programming prior to their first work placement. Successful completion of courses in the core areas of Computer Science provides the necessary academic background for the work experience. In addition to the current fees for courses in academic study terms, Co-op students are assessed an annual administration fee (see the Schedule of Fees). Admission to the Computer Science Co-op program is on the basis of marks, a review of personal résumés and employer availability. An interview may be required. The normal requirement is a minimum 80 percent average on 6 OACs including two OAC Mathematics including calculus (with a minimum 75 percent grade on at least one mathematics) and one OAC English. As this is a limited enrolment program admission is not guaranteed by attainment of the minimum requirement. The Computer Science Co-op Admission Committee will facilitate admissions decisions. Prospective students with lower grades may be accepted. For additional information, prospective students should contact the Co-op Office. Eligibility to continue is based on the student's major average and non-major average. Students will be required to maintain a minimum 70 percent major average and a minimum 60 percent non-major average in order to continue in the Co-op program. If a student subsequently raises his/her major average to 70 percent, the student may be readmitted only if approved by the Computer Science Co-op Admissions Committee. The Computer Science Co-op program designation will be awarded to those students who have honours standing and have successfully completed a minimum of twelve months Co-op work experience. |
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The Internship option combines academic and work experience in a five-year program. It is available in Computer Science honours (single or combined), Computing and Business and Computing and Solid-State Device Technology programs. Students complete the normal four-year honours program and an 8-16 month work placement after second or third year. In order to complete the Internship placement, students will be required to submit an acceptable placement report which will be graded by the Department. In addition to the usual fees for courses, a one-time administration fee will be levied during the work term (see the Schedule of Fees). Students enrolled in the program may apply for admission to the Internship Option during the Fall Term of year 1 or year 2 (depending on whether they plan a work term after year 2 or 3, respectively). As this is a limited enrolment program admission is not guaranteed by attainment of the minimum requirement. Admission will be based on the achievement (as of January of the application year) and maintenance of a minimum 70 percent major average. Prior to the placement, the student must have completed at least 10, but preferably 15 credits, including COSC 1P50, 2P03, 2P32, 2P90 and one or more of COSC 2P12, 2P13, 2P89. The Computer Science Internship Admissions Committee will make admission decisions. |
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Courses with the APCO designation are intended for non-Computer Science majors who recognize the need for fluency in computing as a part of their undergraduate program. These courses may be taken individually or as part of a minor. APCO 1P00, 1P01, 1P50 and 1P93 may each be taken as a first APCO course. APCO 1P00 is a non-technical introduction to programming and requires no previous experience. APCO 1P01 discusses software tools for word processing, spreadsheets, presentations, databases and searching the internet and anticipates previous exposure to computer use. APCO 1P50 considers effective and ethical use of computers for information acquisition and dissemination. It requires no previous computing skill. APCO 1P93 will usually serve as a second programming course but can also serve as an introductory programming course for those who need a more technical introduction to programming. APCO courses do not count as major credit for COSC (single or combined) majors, Computing and Business, Computing and Solid-State Device Technology and Computing and Network Communications students. |
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A campus-wide fibre optic network links all the University's academic computing facilities. The department's computers form an integral part of this resource. Most computers on campus can be accessed from microcomputers in any of the laboratories. In particular, the department maintains a 16 CPU Silicon Graphics Origin 2000 server that serves departmental labs. The department has three microcomputer laboratories: D205, J301 and J310 containing Pentium PCs. Students also have access to scanners, a CD-ROM recorder, video cards, digitizers, robot arms, a mobile robot, a robot vision system, transputers, computer graphics software (Bryce, Poser, SoftImage), and database software (ORACLE, Access). |
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In order to accommodate students who own laptops, the Campus has wireless Internet connection available. |
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A non-refundable printer usage fee may be charged for all courses which use departmental or User Services laboratories. Printing beyond the initial quota will incur an additional fee. |
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In calculating the major average for a Computer Science major or co-major, all COSC courses, MATH 1P66, 1P67, 3F65 and 4P61 are included. |
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Mathematics is fundamental to the study of Computer Science and thus MATH credits are required in each year of the various programs. In order to be more competitive in the workplace and if considering graduate studies, students are strongly encouraged to take as many MATH courses as possible. |
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Students interested in computer hardware are advised to elect PHYS 2P31, 2P32, and 3P92 within their Computer Science program. PHYS 1P21 or 1P91 (recommended) and one of PHYS 1P22, 1P23, 1P92 (recommended), 1P93 are required as a prerequisite for PHYS 2P31. Students may also wish to consider the Computing and Solid-state Device Technology program. (See separate calendar entry.) |
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Students admitted to the Computer Science program must follow an approved program pattern. The most common pattern is listed below. For other approved patterns, consult the Co-op Office. Failure to adhere to an approved pattern may result in removal from the program. Year 1
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A student holding an honours or Pass degree in another discipline may obtain a BSc (honours) in Computer Science, a BSc with a Major in Computer Science or a BSc Pass degree. Students should refer to the University regulations concerning "Requirements for a Second or Subsequent Degree" section for further information. Previous or transfer credits may be used to satisfy some of the following requirements. Applicants must be able to demonstrate an acceptable level of fluency and accuracy in spoken and written English. Prior to admission, an applicant holding a degree from a non-Canadian university will be required to provide evidence of English language proficiency as demonstrated through one of the means outlined in the "Proof of Proficiency in English" section. The additional courses taken for a second degree in Computer Science must include a minimum of five (for a subsequent 20 credit degree) or four (for a second Pass degree) Brock COSC credits. All elective credits should be at the 2(alpha)00 level or above. A second degree program is often taken as part-time study since the normal prerequisite structure requires a minimum of four (for 20 credit) or three (for Pass) years of study. A student wishing to pursue full-time study can usually complete the program in three (for 20 credit) or two (for Pass) years by following the pattern of study below. Permission to take COSC 3F00 concurrent with COSC 2P32 must be sought from the Chair to complete this pattern. Honours Year 1
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Pass Satisfactory completion of the first two years of the above BSc with a Major program entitles the student to apply for a Pass degree. |
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Students may take a combined major in Computer Science and a second discipline. For requirements in the other discipline, the student should consult the relevant department/centre. It should be noted that not all departments/centres provide a combined major option. |
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Consult the Mathematics entry for a listing of program requirements. |
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BA (honours) or BSc (honours) Computer Science and a Humanities or a Social Science |
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BA (honours) or BSc (honours) Computer Science and Economics |
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This concentration does not lead to a professional engineering degree. Students can earn a Concentration in Software Engineering by successfully completing the courses listed below as part of their academic work leading to an Honours BSc in Computer Science degree:
Upon completion of the sequence, the designation "Concentration in Software Engineering" will be added to the student's transcript and diploma. |
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Students can earn a Concentration in Intelligent Systems by successfully completing the courses listed below as part of their academic work leading to an Honours BSc in Computer Science degree:
Upon completion of the sequence, the designation "Concentration in Intelligent Systems" will be added to the student's transcript and diploma. |
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Students in other disciplines may obtain a minor in Applied Computing within their degree program by completing the following courses with a minimum 60 percent average:
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This agreement allows Brock to admit students from the Sheridan College Computer Science Technology Diploma Program who have a minimum GPA of 3.5 to the Computer Science BSc (Pass), BSc with Major in Computer Science or BSc (Honours) programs. Students who have a grade of B in all transferred courses will be awarded 10 credits towards any of these three degrees, and can complete the requirements for the Pass degree within one year and the BSc with Major and Honours degrees within two years. The schedule of transferable courses is available from the Admissions Office. |
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This agreement allows Brock to admit students from RCC College of Technology who have a minimum GPA of 3.5 to the Computer Science BSc (Pass), BSc with Major in Computer Science or BSc (Honours) programs. Students who have a grade of B in all transferred courses will be awarded five and one-half (5.5) credits towards any of these three degrees, and can complete the requirements for the Pass degree within two years and the BSc with Major and Honours degrees within three years. The schedule of transferable courses is available from the Admissions Office. |
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This agreement allows Brock to admit students from the Niagara College Programmer/Analyst Diploma Program who have a minimum GPA of 3.5 to the Computer Science BSc (Pass), BSc with Major in Computer Science or BSc (Honours) programs. Students who have a grade of B in all transferred courses will be awarded 7 credits towards any of these three degrees, and can complete the requirements for the Pass degree within two years and the BSc with Major and Honours degrees within 3 years. The schedule of transferable courses is available from the Admissions Office. |
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Candidates with either an Honours or a Pass BSc degree in Computer Science, or equivalent, may apply to the Director of the Graduate Studies Office for entry into this program. Candidates holding a Pass degree will be required to take a qualifying year, similar to year 4 of the Honours program, before formally enrolling for the MSc degree. Candidates may be required to write Graduate Record Aptitude Examinations. Candidates with an Honours degree, or who have completed a qualifying year, require a minimum of one year of full-time study. The department offers a wide range of courses and research opportunities. For further information about the MSc program see the Graduate Calendar and the department's Graduate Studies brochure. |
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Note that not all courses are offered in every session. Refer to the applicable term timetable for details. # Indicates a cross listed course * Indicates primary offering of a cross listed course |
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Students must check to ensure that prerequisites are met. Students may be deregistered, at the request of the instructor, from any course for which prerequisites and/or restrictions have not been met. |
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Introduction to Media Computation (also offered as IASC 1P00) Programming by example; encoding and manipulating pictures (such as grayscale and colour replacement); pixel manipulation (such as red eye and mirroring); designing and debugging; text manipulation with HTML; file processing; automatic generation and manipulation of web pages; sound processing (such as MP3, encoding, volume and splicing); objects and graphical user interfaces. Lectures, 3 hours per week; lab, 2 hours per week; tutorial, 1 hour per week. Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors. Note: prior computer experience is not required. Fluency With Technology (also offered as IASC 1P01) Skills, concepts and capabilities of computers, networks and the Internet. Topics include representation of information, current hardware, software and network technologies, modelling with Excel, presentations with Powerpoint, Internet searching, and basic web page development with HTML. Lectures, 3 hours per week, lab, 2 hours per week. Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors. Note: some prior computer experience is preferred but not required. Completion of this course will replace previously assigned grade and earned credit in COSC 1P95 and 1P96. Integrity and Literacy in the Information Age (also offered as COSC 1P50 and IASC 1P50) Professional issues in computing including historic and social perspectives, legal issues, licensing and copyright, social and ethical issues, professional conduct and information literacy. Lectures, 3 hours per week; seminar, 2 hours per week. Note: this course involves seminars and considerable written work. A good command of written and spoken English is required. Completion of this course will replace previous assigned grade and credit obtained in COSC 2P50. Applied Programming (also offered as IASC 1P93) Modern software techniques including problem solving and design of effective algorithms, structured program design methodology, subprogram library usage, documentation, correctness, floating-point arithmetic and error analysis. Lectures, 3 hours per week, lab, 2 hours per week; tutorial, 1 hour per week. Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors. Prerequisite: APCO 1P00 or 12U MATH credit. Completion of this course will replace previous assigned grade and credit obtained in COSC 1P93. Personal Computers and Networks Inner workings of modern computers from a user's point of view. Understanding the hardware, network, and system software. Topics include CPUs, memory, video, input/output, networks, security, installation of operating systems and hands-on trouble shooting. Lectures, 2 hours per week, lab, 3 hours per week. Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors. Prerequisite: APCO 1P01 (minimum 60 percent) or permission of the instructor. File and Database Systems (also offered as COSC 2P32) File organizations and access methods, fundamental data base concepts: specification and design of databases and applications; various database models including the relational model; processing with SQL; database administration; security. Practical database experience (normally ORACLE). Lectures, 3 hours per week; lab, 2 hours per week. Prerequisite: COSC 2P03 (minimum 60 percent). Note: students minoring in Applied Computing requesting permission to register should have completed APCO 1P00 and 1P93 with a minimum 60 percent. Contact the Department. Internet Technologies (also offered as COSC 2P89 and IASC 2P89) Concepts and techniques for building and maintaining advanced interactive Web sites. Topics include XML and SGML, database connectivity and forms handling, basic animation, graphics optimization for the Web, scripting, advanced searching and Web design for accessibility. Lectures, 3 hours per week, lab/seminar, 2 hours per week. Prerequisite: APCO 1P00 (minimum 60 percent) and 1P01 (minimum 60 percent) or COSC 1P03 (minimum 60 percent). Introduction to Web-based Interactive Media (also offered as COMM 2P95, IASC 2P95 and VISA 2P95) Basic technical and design foundations of web-based media production, including image processing, interactive web design and multimedia production. Locates digital practices within the broader history of cultural production, tracing developments in technology and media arts. Lectures, lab, 5 hours per week. Restriction: open to COMM, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Seniro) majors until date specified in Registration Guide. Prerequisite: one of APCO 2P89, COMM 1F90, IASC 1F00, VISA 1P97. Note: enrolment limited to 24 students. Materials fee required. Students might need additional materials and equipment, which they must supply. Completion of this course will replace previous assigned grade and credit obtained in VISA 2F95. Project in Applied Computing Development project in computing, Internet programming or directed reading essay under the supervision of a faculty member. Prerequisites: two APCO credits (minimum 60 percent). Note: students may propose their own projects for departmental approval or may apply for a project proposed by a faculty member. Further information (including project guidelines and project list) is available on the department Web pages. Introduction to Human Computer Interaction (also offered as COSC 3P94 and IASC 3P94) Human factors in the design and support of computing systems. Design methodologies such as GOMS, TAGs and Task Analysis. Design principles relating to various interaction paradigms. Lectures, 3 hours per week; lab/seminar, 2 hours per week. Prerequisite: two credits from APCO (minimum 60 percent), COSC (minimum 60 percent), IASC (minimum 60 percent). |
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Introduction to Computer Science Computers and computer programming in a high-level language (normally Java). Topics include computer fundamentals, problem solving and software development, programming language syntax and semantics, methods, input/output, control structures and data types. Lectures, 2 hours per week; lab, 2 hours per week; tutorial, 1 hour per week. Note: students with considerable prior programming experience in a high-level language such as Pascal, Java, C++ or Ada may be granted exemption from this course at the discretion of the Chair. Data Structures and Abstraction Programming and problem solving in a high-level programming language (normally Java). Data structures including arrays, strings and linked-lists. Modularity, abstraction and abstract data types including stacks, queues and lists. Introduction to searching and sorting, algorithm analysis and object-orientation. Lectures, 3 hours per week; lab, 2 hours per week; tutorial, 1 hour per week. Prerequisite: COSC 1P02 (minimum 60 percent) or permission of the Chair. Integrity and Literacy in the Information Age (also offered as APCO 1P50 and IASC 1P50) Professional issues in computing including historic and social perspectives, legal issues, licensing and copyright, social and ethical issues, professional conduct and information literacy. Lectures, 3 hours per week; seminar, 2 hours per week. Note: This course involves seminars and considerable written work. A good command of written and spoken English is required. Completion of this course will replace previous assigned grade and credit obtained in COSC 2P50. Advanced Data Structures Implementation and usage of data structures. Topics include trees, graphs, advanced list structures, sorting and searching, analysis of algorithms, program proofs. Lectures, 3 hours per week, lab, 2 hours per week, tutorial, 1 hour per week. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors. Prerequisites: COSC 1P03 (minimum 60 percent); MATH 1P66 and 1P67. Computer Organization and Assembly Language Basic computer organization including functional units, instruction cycle, control, buses and memory. Assembly-level programming including machine representation, instruction sets and addressing modes. Role of assemblers, linkers and loaders. Lectures, 3 hours per week, lab, 2 hours per week. Prerequisite: COSC 1P03 (minimum 60 percent). Completion of this course will replace previous assigned grade and credit obtained in COSC 1P12. Introduction to Operating Systems Operating systems from a user's viewpoint. Emphasis on the functionality of operating systems rather than their implementation. Topics include file, processor, I/O and memory management; concurrent processes; mainframe and microcomputer operating systems; UNIX. Lectures, 3 hours per week. Prerequisite: COSC 1P03 (minimum 60 percent) and 2P12 (minimum 60 percent). File and Database Systems (also offered as APCO 2P32) File organizations and access methods, fundamental data base concepts: specification and design of databases and applications; various database models including the relational model; processing with SQL; database administration; security. Practical database experience (normally ORACLE). Lectures, 3 hours per week, lab, 2 hours per week. Prerequisite: COSC 2P03 (minimum 60 percent). Note: students minoring in Applied Computing requesting permission to register should have completed APCO 1P00 and 1P93 with a minimum 60 percent. Contact the Department. Internet Technologies (also offered as APCO 2P89 and IASC 2P89) Concepts and techniques required for building and maintaining advanced interactive Web sites. Topics include XML and SGML, database connectivity and forms handling, basic animation, graphics optimization for the Web, scripting, advanced searching, Web design for accessibility. Lectures, 3 hours per week, lab/seminar, 2 hours per week. Prerequisite: COSC 1P03 (minimum 60 percent) or APCO 1P00 (minimum 60 percent) and 1P01 (minimum 60 percent). Programming Languages and Object-Orientation Fundamental concepts of programming languages including syntax, semantics, control, data types and abstraction. Programming paradigms including imperative, applicative, logic and object-oriented. Object-orientation including inheritance and polymorphism. Introduction to object modeling. Lectures, 3 hours per week, lab, 2 hours per week. Prerequisite: COSC 1P03 (minimum 60 percent). Procedural Programming Programming in procedural languages including procedures and functions, data representation, control structures and program organization. Procedural languages such as Ada, C and COBOL Lectures, 3 hours per week, lab, 2 hours per week. Prerequisites: COSC 1P03 (minimum 60 percent), 2P12 (minimum 60 percent) and 2P03 (minimum 60 percent). Logic Programming Predicate logic, symbolic and declarative programming, resolution theorem proving, applications. Introduction to logic languages such as Prolog. Lectures, 3 hours per week. Prerequisites: COSC 2P03 (minimum 60 percent). Introduction to 3D Modelling and Animation (also offered as IASC 2P96 and VISA 2P96) Concepts and skills of 3D modelling and rendering. Approaches to building models, using texturizing, lighting, cameras and rendering as well basic animation techniques. Relevant historic and theoretical perspectives on 3D and virtuality situating 3D within creative process and broader critical practices in cultural production. Lectures, lab, 5 hours per week. Restriction: open to VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration Guide. Prerequisite: one of, 4.0 COSC credits, IASC 1F00, VISA 1P97. Note: enrolment limited to 24 students. Materials fee required. Students might need additional materials and equipment which they must supply. Software Engineering Scientific principles and managerial skills required for the construction of reliable software. Attributes of large complex software systems and software process models for managing the phases of software development; software requirements: analysis, tools and document preparation; software specification methods, software design concepts and alternate methodologies such as prototyping and object-oriented paradigms; several software testing, verification and validation methods. Lectures, 3 hours per week, lab, 2 hours per week. Prerequisites: COSC 2P03 (minimum 60 percent) and 2P32 (minimum 60 percent). Note: this course requires considerable written work and presentations. A good command of written and spoken English is required. Completion of COSC 1P50 and concurrent registration in COSC 2P91 is recommended for this course. Major group project is required. Introduction to Computer Networking Overview of computer network services and principles of operation using the Internet as an example. Topics include layering of services and protocols; functionality of application layer services: world wide web, file transfer and electronic mail; addressing and naming in wide and local area networks; principles of operation of communication-oriented layers: transport, network and data link layers; physical media of interconnection. Lectures, 3 hours per week. Prerequisites: COSC 2P12 (minimum 60 percent), 2P03 (minimum 60 percent) and MATH 1P67; MATH 1P01 or 1P97. Advanced Object-Oriented Programming Advanced programming techniques such as graphical user interfaces, networking, parallelism, database connectivity, multi-tiered systems, client-server and e-commerce. Introduction to advanced Java APIs such as swing, net, threads, JDBC, CORBA and JSP. Lectures, 3 hours per week, lab, 2 hours per week. Prerequisites: COSC 2P03 (minimum 60 percent) and 2P90 (minimum 60 percent). Artificial Intelligence Topics include heuristic programming, analysis of solution space, searching, pattern recognition, machine learning, game playing, genetic algorithms and problem solving. Lectures, 3 hours per week. Prerequisite: COSC 2P03 (minimum 60 percent). Note: completion of COSC 2P93 is recommended before taking this course. Computer Architecture Topics include buses, internal and external memory, I/O and interfacing, computer arithmetic, instruction sets, RISCs, microprogrammed control, parallel organization. Lectures, 3 hours per week. Prerequisites: COSC 2P12 (minimum 60 percent) and 2P13 (minimum 60 percent). Parallel Computing Origins of parallelism, classification of designs, characterization of performance. Pipelined computers: selection and comparison, case studies. Processor arrays: switching networks, case studies. Parallel languages: general principles, parallel constructs, vectorizing compilers, issues of portability. Practical exposure to a parallel programming language and parallel computing hardware. Parallel algorithms: general principles, recurrences, parallel approach to data structures and computational structures. Future trends: technology, design limitations, future supercomputers. Lectures, 3 hours per week. Prerequisite: COSC 2P13 (minimum 60 percent). Introduction to Human Computer Interaction (also offered as APCO 3P94 and IASC 3P94) Human factors in the design and support of computing systems. Design methodologies such as GOMS, TAGs and Task Analysis. Design principles relating to various interaction paradigms. Lectures, 3 hours per week, lab/seminar, 2 hours per week. Prerequisite: two credits from APCO (minimum 60 percent), COSC (minimum 60 percent), IASC (minimum 60 percent). Completion of this course will replace previous assigned grade and credit obtained in COSC 3P04. Embedded Software Real-time execution, concurrency, network and device control. Topics include requirements posed by embedded software; real-time programming languages and operating systems; development of embedded applications. (Knowledge of C assumed). Lectures, 3 hours per week; lab, 2 hours per week. Prerequisites: COSC 2P12 (minimum 60 percent) and 2P13 (minimum 60 percent). Note: completion of PHYS 1P91, 1P92 (1F90) and COSC 2P91 is recommended before taking this course. Completion of this course will replace previous assigned grade in COSC 3V95. Computer Graphics Topics include 2-D and 3-D graphics, curve and surface fitting, light and colour models, real time interfaces, animation and hardware issues (Knowledge of C assumed). Lectures, 3 hours per week. Prerequisites: COSC 2P03 (minimum 60 percent) and MATH 1P12. Note: completion of COSC 2P91 is recommended before taking this course. Computing Project Half-year development project or directed reading essay under faculty supervision. Seminar, 2 hours per week. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors and permission of project co-ordinator. Prerequisite: COSC 2P03 (minimum 60 percent). Note: students may propose their own projects for departmental approval or may apply for a project proposed by a faculty member. Further information (including project guidelines and project list) is available on the department Web pages. Computing Topics I Selected topics in computer science. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors. Computing Project Full-year project under the supervision of a faculty member. Seminar, 2 hours per week. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors with a minimum 75 percent major average and permission of project co-ordinator. Prerequisite: COSC 3F00 (minimum 60 percent). Note: students may propose their own projects for departmental approval or may apply for a project proposed by a faculty member. This course is strongly recommended for students considering graduate school. Students must consult with faculty at the end of year 3 regarding supervision of projects. Further information (including project guidelines and project list) is available on the department Web pages. Advanced Algorithms Classical and evolving problems and algorithms in Computer Science. Topics include classical design and analysis techniques, cryptography, combinatorics. Lectures, seminar, 3 hours per week. Prerequisite: COSC 2P03 (minimum 60 percent) and MATH 3F65. Note: MATH 3F65 may be taken concurrently. Completion of this course will replace previous assigned grade and credit obtained in COSC 4V92. Operating Systems: Design and Implementation Design and implementation of UNIX and other operating systems. Topics include process and thread management, interprocess communication, synchronization and scheduling, multiprocessing, device drivers, kernel memory management, distributed and advanced file systems and STREAMS (knowledge of C assumed). Lectures, 3 hours per week. Prerequisites: COSC 2P12 (minimum 60 percent), 2P13 (minimum 60 percent) and 2P91 (minimum 60 percent). Computer Networks Advanced topics in computer networking, including computer network security, wireless and high-speed networking, computer network management and performance evaluation. Lectures, 3 hours per week. Prerequisites: COSC 2P13 (minimum 60 percent) and 3P01 (minimum 60 percent). Compiler Construction Topics include lexical, syntactic and semantic analysis of high-level languages; symbol table organization; code generation and optimization. Lectures, 3 hours per week. Prerequisites: COSC 2P12 (minimum 60 percent), 2P03 (minimum 60 percent) and 2P90 (minimum 60 percent). Machine Learning Fundamental machine learning techniques with emphasis on using these techniques to design and implement small practical learning systems. Topics include learning as a search, inductive bias, concept learning, computational learning, explanation-based learning and reinforcement learning. Lectures, seminar, 3 hours per week. Prerequisite: COSC 3P71 (minimum 60 percent). Completion of this course will replace previous assigned grade and credit obtained in COSC 4V91. Robotics Computer control aspects of robots focussing on behaviour-based robot control architectures. Topics include robot components and subsystems, sensors and perception, object location and manipulation, mobile robot navigation, task planning, control architectures, adaptive and social behaviour. Lectures, 3 hours per week, lab, 1 hour per week. Prerequisites: COSC 2P12 (minimum 60 percent), 2P90 (minimum 60 percent), 3P71 (minimum 60 percent) and MATH 1P12. Note: completion of PHYS 1P91 and 1P92 is recommended before taking this course. Expert Systems Development of expert systems. Topics include recognition of problems solvable by an expert system; knowledge engineering; languages for expert systems development. Students will experiment with expert system development using an expert system shell and expert system building tool. Lectures, 3 hours per week. Prerequisites: COSC 2P93 (minimum 60 percent) and 3P71 (minimum 60 percent). Topics in Computer Graphics and Digital Audio Contemporary topics in computer graphics and audio, including ray tracing, fractals, spline and curve fitting, digital audio fundamentals, MIDI, computer composition, music and sound processing. Programming assignments use C, OpenGL, and Csound. Lectures, 3 hours per week. Prerequisite: COSC 3P98 (minimum 60 percent). Completion of this course will replace previous assigned grade and credit obtained in COSC 4V98. Computing Topics II Selected topics in computer science. Lectures, seminar, 3 hours per week. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors. 2006-2007: Artificial Neural Networks Practical problem solving using artificial neural networks. Supervised Learning; Single- and multilayer feed-forward networks and backpropagation and refinements; Recurrent neural networks: Hopfield networks and Boltzmann machines. Unsupervised Learning; Competitive Learning, Kohonen map and self-organizing feature maps. Lectures, seminar, 3 hours per week. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors. Prerequisite: COSC 3P71. 2006-2007: Functional Programming Introduction to functional programming using the languages Haskell and SML. Topics include all data types, type inference, pattern-matching, recursion, polymorphism, higher-order functions, lazy vs eager evaluation, modules and monads. Lectures, 3 hours per week. 2006-2007: Discrete Event Simulation Classification of modeling and simulation problems: discrete, continuous and Monte Carlo. Concepts of causality, understanding and modeling. Issues of model credibility, validation, verification, tractability, uncertainty and system state. Basic discrete-event simulation methodology. Elements of probability in model building. Random number generation. Statistical analysis of simulated data and design of simulation experiments. Lectures, 3 hours per week. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors. Prerequisites: COSC 2P03 (minimum 60 percent) and MATH 3F65 (minimum 60 percent). Note: completion of MATH 1P98 is recommended before taking this course. 2006-2007: Foundations of Reasoning under Uncertainty Uncertain reasoning is based on both deductive and inductive methods. Exploration of formal foundations of both streams: Formal systems such as propositional modal logics and grammars, models of probability, Bayesian reasoning, fuzzy sets, rough sets, concept lattices and knowledge structures. Lectures, 3 hours per week. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors. 2006-2007: Computability and Complexity What can and cannot be computed, how quickly, with how much memory and on which type of computational model. Language families, their properties and machines, the Chomsky Hierarchy; the Church-Turing Thesis, the Halting problem, time and space complexity, complexity classes, polynomial reduction. Lectures, seminar, 3 hours per week. Restriction: open to COSC (single or combined), BCB, CAST and CNET majors. Prerequisite: MATH 4P61 or permission of the instructor. CO-OP COURSES Co-op Work Placement I First co-op work placement (4 months) with an approved employer. Restriction: open to COSC and BCB Co-op students. Co-op Work Placement II Second co-op work placement (4 months) with an approved employer. Restriction: open to COSC and BCB Co-op students. Co-op Work Placement III Third co-op work placement (4 months) with an approved employer. Restriction: open to COSC and BCB Co-op students. Co-op Work Placement IV Optional co-op work placement (4 months) with an approved employer. Restriction: open to COSC and BCB Co-op students. Co-op Work Placement V Optional co-op work placement (4 months) with an approved employer. Restriction: open to COSC and BCB Co-op students. INTERNSHIP COURSE Internship Work placement of 8-16 months duration with an approved employer. Restriction: open to students accepted into the Internship option. Note: interviews with employer and student and completion, by the student, of a work report. |
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2006-2007 Undergraduate Calendar
Last updated: November 27, 2006 @ 02:46PM