Last updated: September 28, 2023 @ 12:38PM

Computer Science

Chair
Brian Ross

Professor Emeritus
Ivo Düntsch

Professors
Sheridan Houghten, Beatrice Ombuki-Berman, Ke Qiu, Brian Ross, Michael Winter

Associate Professors
Robson De Grande

Assistant Professors

Glaucio Carvalho, Renata Dividino, Ali Emami, Naser Ezzati-Jivan, Yifeng Li

Lecturer
Earl Foxwell

Adjunct Professors
Joseph Brown, Kyle Harrison, James Hughes

Instructor
David Bockus

Student Support Co-ordinator
Donna Phelps

Senior Laboratory Co-ordinator/Demonstrator/Mentor
Poling Bork

General Information

Administrative Coordinator
Amber Cecchini

905-688-5550, extension 3513
Mackenzie Chown, J314
cosc.brocku.ca

The Department of Computer Science offers four-year programs of study leading to single or combined BSc (Honours), single Computer Science Co-op BSc (Honours), combined Mathematics/Computer Science Co-op BSc (Honours), single BSc with Major in Computer Science and combined BA (Honours) degree program. Two concentrations are available: software engineering and intelligent systems. There are cross-disciplinary programs in Computing and Business, Computing and Network Communications, Game Programming, and Interactive Arts and Sciences as well as a Minor in Applied Computing.

See relevant calendar entries for a listing of program requirements.

Domain Knowledge Recommendation for Practicing Computer Science Professionals
In order to prepare students for professional practice, students in the BSc (Honours), BSc Co-op, and BSc with Major programs are highly recommended to complete courses in a focused discipline outside of computer science. It is widely recognized that the professional practice of computer science often requires domain knowledge-specialized knowledge of another discipline in which computing is applied. This phenomenon is often described as Computer Science + X.

Domain knowledge can be fulfilled either by completing a minor in a subject (other than Applied Computing), or by completing a cohesive set of at least 4.0 credits in an area other than Computer Science or Applied Computing.




Graduate School Entry Recommendation
Students pursuing the BSc (Honours) program who are considering graduate school are highly recommended to take two additional credits from COSC 3P99, 4F90, MATH 2P12, 2P92, 2P97, 3P12, 3P73, 4P71, 4P92, STAT 2P81, 2P98.

Co-op Program
The Computer Science Co-op program combines academic and work terms over a four and one-half year period. Students spend one and one-half years in an academic setting studying the fundamentals of computer programming, computer organization, algorithms, data structures and ethics prior to their first work placement. Successful completion of courses in the core areas of Computer Science provides the necessary academic background for the work experience. In addition to the current fees for courses in academic study terms, Co-op students are assessed an annual administration fee (see the Schedule of Fees).

Eligibility to continue is based on the student's major average and non-major average. Students will be required to maintain a minimum 70 percent major average and a minimum 60 percent non-major average in order to continue in the Co-op program. If a student subsequently raises the student's major average to 70 percent, the student may be readmitted only if approved by the Computer Science Co-op Admissions Committee.

All students in the Co-operative Education program are required to read, sign and adhere to the terms of the Student Regulations Waiver and Co-op Student Manual (brocku.ca/co-op/current-students/co-op-student-manuals) as articulated by the Co-op Programs Office. In addition, eligibility to continue in the co-op option is based on the student's major average and non-major average, and the ability to demonstrate the motivation and potential to pursue a professional career.

Students must register for each four-month co-operative education work term. Once students are registered in a co-op work term, they are expected to fulfill their commitment. If the placement accepted is for more than one four-month work term, students are committed to complete all terms. Students may not withdraw from or terminate a work term without permission from the Director, Co-op Program Office.

The Computer Science Co-op program designation will be awarded to those students who have honours standing and have successfully completed a minimum of twelve months Co-op work experience.

Applied Computing (APCO) Courses
Courses with the APCO designation are intended for non-Computer Science majors who recognize the need for fluency in computing as a part of their undergraduate program. These courses may be taken individually or as part of a minor.

APCO 1P00, 1P01, 1P30, 1P50 and 1P93 may each be taken as a first APCO course. APCO 1P00 is a non-technical introduction to programming and requires no previous experience. APCO 1P01 discusses software tools for word processing, spreadsheets, presentations, databases and searching the internet and anticipates previous exposure to computer use. APCO 1P30 involves programming for interactive media and assumes no prior programming experience but does assume familiarity with computer applications. APCO 1P50 considers effective and ethical use of computers for information acquisition and dissemination. It requires no previous computing skill. APCO 1P93 will usually serve as a second programming course but can also serve as an introductory programming course for those who need a more technical introduction to programming.

APCO courses do not count as major credit for COSC (single or combined) majors, Computing and Business, Computing and Network Communications and Computing and Solid-State Device Technology students.

Department Facilities
A campus-wide fibre optic network links all the University's academic computing facilities including the department's computers. Campus-wide WiFi provides access to this network from anywhere on campus. The department maintains a 16 core Redhat Linux server that supports the departmental labs and provides students with access to their files wherever they can connect via the internet. The department has three computer laboratories: D205, J301 and J310 containing multi-core Intel processor computers running both Windows and Linux operating systems with access to development environments, database systems and other special purpose software used in the courses.

Major Credits
In calculating the major average for a Computer Science major or co-major, all COSC courses, MATH 1P66 and 1P67 are included.

Mathematics in Computer Science
Mathematics is fundamental to the study of Computer Science and thus MATH credits are required in each of the various programs. In order to be more competitive in the workplace and if considering graduate studies, students are strongly encouraged to take as many MATH courses as possible.

Computer Hardware
Students interested in computer hardware are advised to elect PHYS 2P30 and 3P92 within their Computer Science program. PHYS 1P21 or 1P91 (recommended) and either PHYS 1P22 or 1P92 (recommended) are required as a prerequisite for PHYS 2P30.

Program Notes
  1. In choosing electives, students could consider: ENTR 2P51, FNCE 2P51, IASC 2P01, MKTG 2P51, OPER 2P51, PHIL 2P25, WRDS 2P14 and, if considering graduate school, additional MATH courses. Students are advised to take special care in selecting elective credits (both COSC and general), especially in year three, to ensure access to subsequent courses required to complete the four-year programs.
  2. MATH 1P05 and 1P06 for Chemistry; MATH 1P97 and STAT 1P98 for Earth Sciences.
  3. One elective credit if the required course in year 1 in the other discipline is a Social Sciences context credit or Humanities context credit for the combined degree with Social Sciences context credit or Humanities context credit, respectively.
  4. Students may take MATH 1P05 and 1P06 in place of MATH 1P97 and STAT 1P98 in year 1. STAT 1P98 would then be taken in year 2 in place of a one-half credit elective.
  5. For students with a special interest in geographic information systems, the following courses are strongly recommended as GEOG and COSC elective credits: GEOG 3P04, 3P05, 3P07, COSC 3P98.
  6. The Computer Science and Visual Arts program is limited to 5 students.
  7. Students planning on attending graduate school should consider two additional credits from COSC 3P99, 4F90, 4P03, 4P42, MATH 2P12, 2P92, 2P97, 3P12, 3P73, 4P71, 4P92, STAT 2P81, 2P98.
  8. In 20 credit degree programs a maximum of eight credits may be numbered 1(alpha)00 to 1(alpha)99; at least three credits must be numbered 2(alpha)90 or above; at least three credits must be numbered 3(alpha)90 or above; and the remaining credits must be numbered 2(alpha)00 or above.
    In some circumstances, in order to meet university degree and program requirements, more than 20 credits may be taken.

Honours Program

Year 1
·   COSC 1P02, 1P03 and 1P50
·   MATH 1P66 and 1P67
·   one Humanities context credit
·   one Social Sciences context credit
·   one-half elective credit (see program note 1)

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   MATH 1P12
·   STAT 1P98
·   two elective credits (see program notes 1, 7, and 8)

Year 3
·   COSC 3P03, 3P32 and 3P71
·   MATH 1P05 and 1P06
·   one COSC credit (see program notes 7 and 8)
·   one and one-half elective credits numbered 2(alpha)00 or above(see program notes 1, 7, and 8)

Year 4
·   COSC 4P01, 4P02 and 4P61
·   two COSC credits (see program notes 7 and 8)
·   one and one-half elective credits numbered 2(alpha)00 or above (see program notes 1, 7, and 8)

Computer Science Co-op (honours only)

Students admitted to the Computer Science program must follow an approved program pattern. The most common pattern is listed below. For other approved patterns, consult the Co-op Office. Failure to adhere to an approved pattern may result in removal from the program.

Year 1
·   COSC 1P02, 1P03 and 1P50
·   MATH 1P66 and 1P67
·   one Humanities context credit
·   one Social Sciences context credit
·   one-half elective credit (see program note 1)

Winter Term:
·   SCIE 0N90

Year 2
Fall Term:
·   COSC 2P03 and 2P12
·   MATH 1P12
·   one-half COSC credit (COSC 2P89 recommended)
·   one-half elective credit (see program notes 1 and 8)

Winter Term:
·   COSC 0N01 and 2C01

Spring/Summer Sessions:
·   COSC 2P13 and 3P32
·   STAT 1P98
·   one elective credit (see program notes 1 and 8)

Year 3

Fall Term:
·   COSC 0N02 and 2C02

Winter Term:
·   COSC 2P05
·   one COSC credit
·   one elective credit numbered 2(alpha)00 or above(see program notes 1 and 8)

Spring/Summer Sessions:
·   COSC 0N03 and 2C03

Year 4
·   COSC 3P03, 3P71, 4P01 and 4P02
·   MATH 1P05 and 1P06
·   one-half COSC credit (see program note 8)
·   one and one-half elective credits numbered 2(alpha)00 or above(see program notes 1 and 8)

Year 5
Fall Term:
·   COSC 4P61
·   one COSC credit (see program note 8)
·   one elective credit numbered 2(alpha)00 or above (see program note 1 and 8)

BSc with Major Program

Year 1
·   COSC 1P02, 1P03 and 1P50
·   MATH 1P66 and 1P67
·   one Humanities context credit
·   one Social Sciences context credit
·   one-half elective credit (see program note 1)

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   MATH 1P12
·   STAT 1P98
·   two elective credits (see program notes 1 and 8)

Year 3
·   COSC 3P03, 3P32 and 3P71
·   MATH 1P05 and 1P06; or MATH 1P97 and one of COSC 4P61, MATH 2P12, 2P90, 2P91, 2P92, 2P94, 4P71, STAT 2P98
·   one COSC credit (see program note 8)
·   one and one-half elective credits numbered 2(alpha)00 or above (see program notes 1 and 8)

Year 4
·   COSC 4P01, 4P02
·   One of COSC 4P61, MATH 2P12, 2P90, 2P91, 2P92, 2P94, 4P71, STAT 2P98
·   two COSC credits (see program note 8)
·   one and one-half elective credits numbered 2(alpha)00 or above (see program notes 1 and 8)

Computer Science as a Second Degree Program

A student holding an honours or Pass degree in another discipline may obtain a BSc (Honours) in Computer Science or a BSc with a Major in Computer Science. Students should refer to the University regulations concerning "Requirements for a Second or Subsequent Degree" section for further information. Previous or transfer credits may be used to satisfy some of the following requirements.

Applicants must be able to demonstrate an acceptable level of fluency and accuracy in spoken and written English. Prior to admission, an applicant holding a degree from a non-Canadian university will be required to provide evidence of English language proficiency as demonstrated through one of the means outlined in the "Proof of Proficiency in English" section.

The additional courses taken for a second degree in Computer Science must include a minimum of five Brock COSC credits. All elective credits should be numbered 2(alpha)00 or above.

A second-degree program is often taken as part-time study since the normal prerequisite structure requires a minimum of four years of study. A student wishing to pursue full-time study can usually complete the program in three years by following the pattern of study below.

Honours

Year 1
·   COSC 1P02, 1P03 and 1P50
·   MATH 1P12, 1P66, 1P67
·   STAT 1P98

Spring/Summer Sessions:
·   COSC 2P03

Year 2
·   COSC 2P05, 2P12, 2P13, 3P03, 3P32 and 3P71
·   MATH 1P05 and 1P06

Year 3
·   COSC 4P01, 4P02 and 4P61
·   two COSC credits numbered 3(alpha)90 or above

BSc with Major

Year 1
·   COSC 1P02, 1P03 and 1P50
·   MATH 1P12, 1P66, 1P67
·   STAT 1P98

Spring/Summer Sessions:
·   COSC 2P03

Year 2
·   COSC 2P05, 2P12, 2P13, 3P03, 3P32 and 3P71
·   MATH 1P05 and 1P06; or MATH 1P97 and one of COSC 4P61, MATH 2P12, 2P90, 2P91, 2P92, 2P94, 4P71, STAT 2P98

Year 3
·   COSC 4P01, 4P02 and one of COSC 4P61, MATH 2P12, 2P90, 2P91, 2P92, 2P94, 4P71, STAT 2P98
·   two COSC credits numbered 3(alpha)90 or above

Combined Major Program

Students may take a combined major in Computer Science and a second discipline. For requirements in the other discipline, the student should consult the relevant department/centre. It should be noted that not all departments/centres provide a combined major option.

BSc (honours) Computer Science and another Science

Year 1
·   COSC 1P02 and 1P03
·   MATH 1P66 and 1P67
·   one MATH credit (see program note 2)
·   one credit in the co-major discipline
·   one Social Sciences context credit

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   two credits in the co-major discipline
·   one Humanities context credit

Year 3
·   COSC 1P50, 3P03, 3P32 and 3P71
·   MATH 1P12
·   STAT 1P98
·   two credits in co-major discipline

Year 4
·   COSC 4P01 and 4P02
·   one COSC credit numbered 3(alpha)90 or above
·   two credits in the co-major discipline numbered 3(alpha)90 or above
·   one elective credit

BSc (honours) Computer Science and Mathematics

Year 1
·   COSC 1P02 and 1P03
·   MATH 1P01, 1P02, 1P66 and 1P67
·   one Humanities context credit
·   one Social Sciences context credit

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   MATH 1P11, 1P40, and 2P03
·   STAT 2P81
·   one elective credit

Year 3
·   COSC 1P50, 2P95, 3P03 and 3P32
·   MATH 2P40
·   MATH 2P12 or 2P92
·   STAT 2P82
·   one-half MATH credit (see program note 8)
·   one elective credit

Year 4
·   COSC 4P01 and 4P02
·   one COSC credit numbered 3(alpha)90 or above
·   MATH 3P60 and 4P61
·   one-half MATH credit (see program note 8)
·   one-half MATH credit numbered 3(alpha)90 or above (see program note 8)
·   one elective credit numbered 2(alpha)00 or above

BSc Computer Science and Mathematics Co-op (honours only)

Consult the Mathematics entry for a listing of program requirements.

BSc (honours) Computer Science and Physics

Consult the Physics entry for a listing of program requirements.

BA (honours; with Major) or BSc (honours; with Major) Computer Science and a Humanities or a Social Sciences

Year 1
·   COSC 1P02 and 1P03
·   MATH 1P66 and 1P67
·   one credit in the co-major discipline
·   one Humanities context credit (see program note 3)
·   one Social Sciences context credit (see program note 3)

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   two credits in the co-major discipline
·   one elective credit

Year 3
·   COSC 1P50, 3P03, 3P32 and 3P71
·   MATH 1P97
·   STAT 1P98
·   two credits in the co-major discipline

Year 4
·   COSC 4P01 and 4P02
·   one COSC credit numbered 3(alpha)90 or above
·   two credits in the co-major discipline numbered 3(alpha)90 or above
·   one elective credit

BSc (Honours) Computer Science and Visual Arts

Year 1
·   COSC 1P02 and 1P03
·   VISA 1P95, 1P96, 1Q98 and 1Q99
·   MATH 1P66 and 1P67
·   one Social Sciences context credit

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   VISA 2P61 and 2P96
·   one VISA credit numbered 2(alpha)00 or above (VISA 2P97 and 2P98 recommended)
·   one elective credit

Year 3
·   COSC 1P50, 3P03, 3P32 and 3P71
·   one VISA credit numbered 3(alpha)00 or above (VISA 3F96 recommended)
·   MATH 1P12 and 1P97
·   one elective credit numbered 2(alpha)00 or above

Year 4
·   COSC 2P89, 3P98, 4P01 and 4P02
·   one VISA credit numbered 2(alpha)00 or above
·   one and one-half VISA credits numbered 3(alpha)90 or above
·   STAT 1P98

BA (honours) or BSc (honours) Computer Science and Economics

Year 1
·   COSC 1P02 and 1P03
·   ECON 1P91 and 1P92
·   MATH 1P66, 1P67, and 1P97 (see program note 4)
·   STAT 1P98 (see program note 4)
·   one Humanities context credit

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   ECON 2P21, 2P22 and 2P30
·   one-half ECON credit
·   one elective credit

Year 3
·   COSC 1P50, 3P03, 3P32 and 3P71
·   ECON 2P90, 3P21, 3P22 and 3Q91
·   one elective credit

Year 4
·   COSC 4P01 and 4P02
·   one COSC credit numbered 3(alpha)90 or above
·   ECON 3P90, 4P13 and 4P14
·   one-half ECON credit numbered 2(alpha)90 or above
·   one elective credit

BA (honours) Computer Science and Geography

Year 1
·   COSC 1P02 and 1P03
·   GEOG 1F90
·   MATH 1P66 and 1P67
·   one Humanities context credit
·   one elective credit

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   GEOG 2P07 and 2P21
·   one GEOG credit numbered 2(alpha)00 to 2(alpha)99 from Group A or D (see Geography department)
·   MATH 1P97
·   STAT 1P98

Year 3
·   COSC 1P50, 3P03, 3P32 and 3P71
·   GEOG 3P21 and 3P57
·   one and one-half GEOG credits numbered 2(alpha)90 to 3(alpha)99 from Group A, C or D (see Geography department; see program note 5)
·   one-half elective credit

Year 4
·   COSC 4P01 and 4P02
·   one COSC credit numbered 3(alpha)90 or above (see program note 5)
·   GEOG 4F99
·   one GEOG credit numbered 3(alpha)90 or above from Group A, C or D (see Geography department)
·   one elective credit

BSc (honours) Computer Science and Geography

Year 1
·   COSC 1P02 and 1P03
·   GEOG 1F91
·   MATH 1P66 and 1P67
·   one Humanities context credit
·   one Social Sciences context credit

Year 2
·   COSC 2P03, 2P05, 2P12 and 2P13
·   GEOG 2P07, 2P08 and 2P21
·   GEOG 2P05 or 2P18
·   MATH 1P97
·   STAT 1P98

Year 3
·   COSC 1P50, 3P03, 3P32 and 3P71
·   GEOG 3P21 and 3P56
·   one and one-half GEOG credits numbered 2(alpha)90 to 3(alpha)99 from Group B, C or D (see Geography department; see program note 5)
·   one-half elective credit

Year 4
·   COSC 4P01 and 4P02
·   one COSC credit numbered 3(alpha)90 or above (see program note 5)
·   GEOG 4F99
·   one GEOG credit numbered 3(alpha)90 or above from Group B, C or D (see Geography department)
·   one elective credit

Concentration Program

Concentration in Software Engineering

This concentration does not lead to a professional engineering degree.

Students can earn a Concentration in Software Engineering by successfully completing the courses listed below as part of their academic work leading to an Honours BSc in Computer Science degree:
·   COSC 2P03, 2P05, 2P13, 3P03, 3P32, 3P71, 4P01, 4P02, and 4P61
·   two credits from COSC 3P92, 3P94, 3P95, 3P97, 3P99, 4F90, 4P03, 4P13, 4P14. 4P42

Concentration in Intelligent Systems

Students can earn a Concentration in Intelligent Systems by successfully completing the courses listed below as part of their academic work leading to an Honours BSc in Computer Science degree:
·   COSC 2P03, 2P05, 2P13, 3P03, 3P32, 3P71, 4P01, 4P02 and 4P61
·   two credits from COSC 3P99, 4F90, 4P76, 4P78, 4P80, 4P81, 4P82, 4P83, 4P96

Minor in Applied Computing

Computer Science (single or combined), Computing and Business, Computing and Network Communications, Computing and Solid-State Device Technology, and Game Programming majors may not obtain a minor in Applied Computing.

Students in other disciplines may obtain a minor in Applied Computing within their degree program by completing the following courses with a minimum 60 percent overall average:
·   Four APCO or COSC credits

Brock/Colleges Articulation Agreement

Brock-Sheridan College
This agreement allows Brock University to admit students from the Sheridan College Computer Science Technology Advanced Diploma Program who have a minimum GPA of 3.5 (80 percent) to the BSc (Honours) Computer Science or BSc with Major Computer Science program. At admission, the student will be awarded seven credits towards either of these degrees. After completion of five credits at Brock University, the student may be eligible for up to two additional transfer credits. Normally the requirements for the BSc (Honours) and with Major degrees can be completed within two to three years. The schedule of transferable courses is available from the Admissions Office.

Master of Science (MSc) Program

Candidates with either an Honours or a Pass BSc degree in Computer Science, or equivalent, may apply to the Director of the Graduate Studies Office for entry into this program. Candidates holding a Pass degree will be required to take a qualifying year, similar to year 4 of the Honours program, before formally enrolling for the MSc degree. Candidates may be required to write Graduate Record Aptitude Examinations.

Candidates with an Honours degree, or who have completed a qualifying year, require a minimum of one year of full-time study. The department offers a wide range of courses and research opportunities.

For further information about the MSc program see the Graduate Calendar and the department's Graduate Studies brochure.

Course Descriptions

Note that not all courses are offered in every session. Refer to the applicable term timetable for details.

# Indicates a cross listed course
* Indicates primary offering of a cross listed course

Prerequisites and Restrictions

Students must check to ensure that prerequisites are met. Students may be deregistered, at the request of the instructor, from any course for which prerequisites and/or restrictions have not been met.

APPLIED COMPUTING COURSES

APCO 1P00
Introduction to Media Computation
(also offered as IASC 1P00)
Programming by example, designing and debugging of programs, encoding and manipulation of text and graphics, file processing, simple HTML and automatic generation, and manipulating and parsing of web pages.
Lectures, 3 hours per week; lab, 2 hours per week; tutorial, 1 hour per week.
Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors.
Note: prior computer experience is not required. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

APCO 1P01
Fluency With Technology
(also offered as IASC 1P01)
Skills, concepts and capabilities of computers, networks and the Internet. Topics include representation of information, current hardware, software and network technologies, modelling with Excel, presentations with PowerPoint, Internet searching and basic web page development with HTML.
Lectures, 2 hours per week; lab, 2 hours per week.
Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors.
Note: some prior computer experience is preferred but not required. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

APCO 1P30
Programming for Interactive Media
(also offered as IASC 1P30)
Introduction to contemporary programming syntax including for classes, functions, properties and events for developing interactive media applications.
Lab, 4 hours per week.
Restriction: open to IASC (single or combined) majors until date specified in Registration guide.
Note: enrolment limited to 20 students. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

APCO 1P50
Integrity and Literacy in the Information Age
(also offered as COSC 1P50 and IASC 1P50)
Issues in use of information technology including historic and social perspectives; legal, ethical and moral issues; intellectual property, licensing and copyright; privacy and freedom of expression; professional conduct and information literacy.
Lectures, 3 hours per week; seminar, 1.5 hours per week.
Note: this course involves seminars and considerable written work. A good command of written and spoken English is required. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

APCO 1P93
Applied Programming
(also offered as IASC 1P93)
Modern software techniques including problem solving and design of effective algorithms, structured program design methodology, subprogram library usage, documentation, correctness, floating-point arithmetic and error analysis.
Lectures, 3 hours per week; lab, 2 hours per week; tutorial, 1 hour per week.
Restriction: not open to COSC (single or combined), BCB, CAST and CNET majors.
Prerequisite(s): APCO 1P00 or 4U Mathematics credit.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

APCO 2P11
Personal Computers and Networks
(also offered as IASC 2P11)
Inner workings of modern computers from a user's point of view. Understanding the hardware, network and system software. Topics include CPUs, memory, video, input/output, networks, security, installation of operating systems and hands-on trouble shooting.
Lectures, 2 hours per week; lab, 3 hours per week.
Restriction: open to APCO minors until date specified in Registration guide. After that date open to COSC (single or combined), BCB, CAST, CNET, IASC majors and APCO minors.
Prerequisite(s): APCO 1P01 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in APCO 2P01.

APCO 2P61
Website Creation
(also offered as STAC 2P61 and VISA 2P61)
Creative approaches to basic technical and design foundations of website design and development. Processing and management of images and other media assets, structuring websites, development tools and applications, web hosting and dissemination strategies. Contemporary web-based art practices within the broader history of cultural production.
Lectures, lab, 5 hours per week.
Restriction: open to STAC, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide. After that date open to STAC, VISA (single or combined), VISA (Honours)/BEd (Intermediate/Senior) majors and APCO minors.
Prerequisite(s): VISA 1P95 (minimum 60 percent) and 1P96 (minimum 60 percent) or permission of the instructor.
Note: students will need additional materials, which they must supply. Field trips may be required. Students are expected to pay their own expenses. VISA 1P95 recommended. Due to space limitations, audits are not permitted in studio classes. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

APCO 2P89
Internet Technologies
(also offered as COSC 2P89 and IASC 2P89)
Concepts and techniques for building and maintaining advanced interactive Web sites. Topics include XML and SGML, database connectivity and forms handling, basic animation, graphics optimization for the Web, scripting, advanced searching and Web design for accessibility.
Lectures, 3 hours per week; lab/seminar, 2 hours per week.
Prerequisite(s): APCO 1P00 (minimum 60 percent) and 1P01 (minimum 60 percent) or COSC 1P03 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

APCO 2P99
Project in Applied Computing
Development project in computing, Internet programming or directed reading essay under the supervision of a faculty member.
Prerequisite(s): two APCO credits (minimum 70 percent).
Note: students may propose their own projects for departmental approval or may apply for a project proposed by a faculty member. Further information (including project guidelines and project list) is available on the department Web pages. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

APCO 3P94
Introduction to Human Computer Interaction
(also offered as COSC 3P94 and IASC 3P94)
Human factors in the design and support of computing systems. Design methodologies such as GOMS, TAGs and Task Analysis. Design principles relating to various interaction paradigms.
Lectures, 3 hours per week; lab/seminar, 2 hours per week.
Prerequisite(s): two credits from APCO (minimum 60 percent), COSC (minimum 60 percent), IASC (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COMPUTER SCIENCE COURSES

COSC 1P02
Introduction to Computer Science
Foundations of Computer Science and computer programming in a high-level language. Topics include computer fundamentals, representation of information, problem solving and software development, programming language syntax and semantics, methods, input/output, control structures and data types.
Lectures, 2 hours per week; lab, 2 hours per week; tutorial, 1 hour per week.
Note: This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 1P03
Introduction to Data Structures
Programming and problem solving in a high-level programming language. Data structures including arrays and linked-lists. Modularity, abstraction and abstract data types including stacks, queues and lists. Introduction to searching and sorting, recursion, algorithm analysis and object-orientation.
Lectures, 2 hours per week; lab, 2 hours per week; tutorial, 1 hour per week.
Prerequisite(s): COSC 1P02 (minimum 60 percent) or permission of the Chair.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 1P50
Integrity and Literacy in the Information Age
(also offered as APCO 1P50 and IASC 1P50)
Issues in use of information technology including historic and social perspectives; legal, ethical and moral issues; intellectual property, licensing and copyright; privacy and freedom of expression; professional conduct and information literacy.
Lectures, 3 hours per week; seminar, 1.5 hours per week.
Note: this course involves seminars and considerable written work. A good command of written and spoken English is required. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2P03
Advanced Data Structures
Implementation and use of advanced data structures including trees, graphs, hash tables and advanced list structures, sorting and searching, recursion and traversals. Analysis of algorithms.
Lectures, 3 hours per week; tutorial, 1 hour per week.
Restriction: open to COSC (single or combined), BCB, CAST, CNET, GAMP and NEUR Neurocomputing stream majors.
Prerequisite(s): COSC 1P03 (minimum 60 percent), MATH 1P66 and 1P67.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2P05
Programming Languages
Fundamental concepts of programming languages including syntax, semantics, program translation, virtual machines, control, data types, multi-threading, exception handling and abstraction mechanisms. Introduction to programming paradigms including imperative, applicative, logic and object-oriented.
Lectures, 3 hours per week.
Prerequisite(s): COSC 2P03 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in COSC 2P90 and 3P05.

COSC 2P08
Programming for Big Data
(also offered as DASA 2P08)
Introduction to R and Python programming; functional programming; Building packages in R and Python: creation, documentation, testing, interfaces to other software; Objects; Basic data and computations; Data visualization and graphics using R and Python; Computing with text.
Lectures, 3 hours per week; lab, 1 hour per week.
Prerequisite(s): COSC 1P03.

COSC 2P12
Introduction to Computer Architecture
Evolution of digital computer. Computer organization including functional units, instruction cycle, control, buses and memory. Instruction types and memory access, instruction sequencing and call/return. Basic assembly language programming.
Lectures, 3 hours per week; lab, 2 hours per week.
Prerequisite(s): COSC 1P03 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2P13
Computer Systems
Operating systems and networking. Resource sharing including file, processor, I/O and memory management. Concurrency including: context switching, interprocess communication, and synchronization. Protection and security including encryption. Distributed systems and networking including: ISO model and packet routing.
Lectures, 3 hours per week.
Prerequisite(s): COSC 2P03 (minimum 60 percent) and COSC 2P12 (minimum 60 percent) for COSC (single or combined), BCB, CAST, CNET and NEUR neurocomputing majors; COSC 2P03 (minimum 60 percent), CPCF 1F25 and IASC 2P04 for GAMP majors.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2P89
Internet Technologies
(also offered as APCO 2P89 and IASC 2P89)
Concepts and techniques required for building and maintaining advanced interactive Web sites. Topics include XML and SGML, database connectivity and forms handling, basic animation, graphics optimization for the Web, scripting, advanced searching, Web design for accessibility.
Lectures, 3 hours per week; lab/seminar, 2 hours per week.
Prerequisite(s): COSC 1P03 (minimum 60 percent) or APCO 1P00 (minimum 60 percent) and 1P01 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2P95
Programming in C++ with Applications
C++ as a second language. Basic language structure, data structures, libraries for application. Introduction to object-orientation and UNIX commands.
Lectures, 2 hours per week; labs 2 hours per week.
Prerequisite(s): one of COSC 1P03, APCO 1P93, MATH 2P40.
Note: students should select the lab appropriate for their application domain (Computer Science or Mathematics). This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2P96
Introduction to 3D Modelling and Animation
(also offered as STAC 2P96 and VISA 2P96)
Concepts and skills of 3D modelling and rendering using Autodesk Maya. Approaches to building models, using texturizing, lighting, cameras and rendering as well as basic animation techniques. Relevant historical and theoretical perspectives on 3D and virtuality situating 3D within creative process and broader critical practices in cultural production.
Lectures, lab, 5 hours per week.
Restriction: open to COSC (single or combined), IASC (single or combined), STAC, VISA (single or combined) and VISA (Honours)/BEd (Intermediate/Senior) majors until date specified in Registration guide.
Prerequisite(s): one of four COSC credits, IASC 1F01 (1F00), one credit from VISA 1P93 (minimum 60 percent), 1P94 (minimum 60 percent), 1P95 (minimum 60 percent), 1P96 (minimum 60 percent).
Note: students will need additional materials and equipment, which they must supply. Field trips may be required. Students are expected to pay their own expenses. VISA 1P95 recommended. Due to space limitations, audits are not permitted in studio classes. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in IASC 2P96.

COSC 3P03
Algorithms
Design and analysis of computer algorithms. Topics include asymptotic notations, solving recurrences, order statistics, general algorithm design techniques such as divide-and-conquer, greedy algorithms, dynamic programming, backtracking and branch-and-bound. Graph and string algorithms. Introduction to NP-Completeness and complexity theory.
Lectures, 3 hours per week.
Prerequisite(s): COSC 2P03 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 3P32
Introduction to Database Systems
Fundamental database concepts: specification, design and applications; various models including the relational model; normal forms, efficiency considerations, queries using SQL, database administration and security. Practical experience in a group project.
Lectures, 3 hours per week; lab, 2 hours per week.
Prerequisite(s): COSC 2P03 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in COSC 2P32.

COSC 3P71
Introduction to Artificial Intelligence
Historic and philosophical foundations of AI; knowledge representation and reasoning; problem spaces; blind and heuristic search; adversarial search in game playing; machine learning; social and ethical considerations.
Lectures, 3 hours per week.
Prerequisite(s): COSC 2P03 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 3P90
Software Development
Introduction to modern software engineering techniques and applications; Contemporary approaches to software development; Generally applicable principles in software engineering; Hands-on applications of software development.
Lectures, 3 hours per week; Lab, 1 hour per week
Prerequisite(s): COSC 2P03 (minimum 60 percent)

COSC 3P91
Advanced Object-Oriented Programming
Topics may include graphical user interfaces, animation, sound, music, networking, parallelism, client-server and XML using game design as an example. Object-oriented program design including UML and design patterns. Introduction to advanced Java APIs.
Lectures, 3 hours per week; lab 2 hours per week.
Prerequisite(s): two COSC credits or permission of instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in COSC 3P40.

COSC 3P92
Computer Architecture
Topics include buses, internal and external memory, I/O and interfacing, computer arithmetic, instruction sets, RISCs, microprogrammed control, parallel organization.
Lectures, 3 hours per week.
Prerequisite(s): COSC 2P12 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 3P93
Parallel Computing
Origins of parallelism, classification of designs, characterization of performance. Pipelined computers: selection and comparison, case studies. Processor arrays: switching networks, case studies. Parallel languages: general principles, parallel constructs, vectorizing compilers, issues of portability. Practical exposure to a parallel programming language and parallel computing hardware. Parallel algorithms: general principles, recurrences, parallel approach to data structures and computational structures. Future trends: technology, design limitations, future supercomputers.
Lectures, 3 hours per week.
Prerequisite(s): COSC 2P13 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 3P94
Introduction to Human Computer Interaction
(also offered as APCO 3P94 and IASC 3P94)
Human factors in the design and support of computing systems. Design methodologies such as GOMS, TAGs and Task Analysis. Design principles relating to various interaction paradigms.
Lectures, 3 hours per week; lab/seminar, 2 hours per week.
Prerequisite(s): two credits from APCO (minimum 60 percent), COSC (minimum 60 percent), IASC (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 3P95
Software Analysis and Testing
Principles of software development besides programming, such as static and dynamic analysis, debugging, diagnosing bugs, and testing. Topics include fundamental properties of software analysis and testing techniques, program analysis and code inspection, defect tracking, causality analysis, software measurement, software profiling, software tracing, acceptance testing, integration testing, regression testing, and performance testing.
Lectures, 3 hours per week.
Restriction: open to COSC (single or combined), BCB, CAST, GAMP, and NEUR majors.
Prerequisite(s): COSC 2P03 (minimum 60 percent) and COSC 2P05, or permission of the instructor.

COSC 3P97
Mobile Computing
Overview of mobile applications, technologies and communication. Common paradigms in mobile computing. Application frameworks and application development. Interaction styles for user interface.
Lectures 3 hours per week.
Restriction: open to COSC (single or combined), BCB, CAST and CNET majors.
Prerequisite(s): COSC 2P13 (minimum 60 percent) and COSC 3P32 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in COSC 3V97.

COSC 3P98
Computer Graphics
Topics include 2-D and 3-D graphics, curve and surface fitting, light and colour models, real time interfaces, animation and hardware issues (knowledge of C assumed).
Lectures, 3 hours per week.
Prerequisite(s): COSC 2P03 (minimum 60 percent), three COSC credits and MATH 1P12 or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 3P99
Computing Project
Half-year development project or directed reading essay under faculty supervision.
Seminar, 2 hours per week.
Restriction: open to COSC (single or combined), BCB, CAST, CNET, GAMP and NEUR Neurocomputing stream majors with a minimum 75 percent major average (or permission of project supervisor) and permission of project coordinator.
Prerequisite(s): COSC 2P03.
Note: students may propose their own projects for departmental approval or may apply for a project proposed by a faculty member. Further information (including project guidelines and project list) is available on the department Web pages. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 3Q95
Internship in Game Programming
Internship in a business related to the gaming industry.
Restriction: open to GAMP majors and permission of the Game Program Director.
Prerequisite(s): COSC 2P03 (minimum 60 percent) and permission of Game Programming Director.
Note: application required. Enrolment will be limited to the number of placements available. Students will be required to attend orientation meetings, occasional meetings with the Student Support Co-ordinator and develop professional learning objectives. Additional components typically include a site visit, a work term report and an employer performance evaluation. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 3V90-3V99
Computing Topics I
Selected topics in computer science.
Restriction: open to COSC (single or combined), BCB, CAST, CNET, GAMP and NEUR Neurocomputing stream majors.

COSC 4F90
Computing Project
Full-year project under the supervision of a faculty member.
Seminar, 2 hours per week.
Restriction: open to COSC (single or combined), BCB, CAST and CNET majors with a minimum 75 percent major average, a minimum 10.0 overall credits and permission of project co-ordinator.
Prerequisite(s): COSC 2P03 (minimum 60 percent).
Note: students may propose their own projects for departmental approval or may apply for a project proposed by a faculty member. This course is strongly recommended for students considering graduate school. Students must consult with faculty at the end of year 3 regarding supervision of projects. Further information (including project guidelines and project list) is available on the department Web pages. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P01
Software Engineering 1
Theory of software engineering. Topics include plan-driven development, Agile development, software requirements elicitation and presentation, verification of software correctness, redundancy, robustness, safety and security. Creation of robust software requirements document. Introduction to tools such as Git and Azure DevOps.
Lectures/seminar/lab, 5 hours per week.
Restriction: open to COSC (single or combined), BCB and CAST majors with a minimum of 14.0 overall credits.
Prerequisite(s): COSC 2P03 and COSC 3P32 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in COSC 4F00.

COSC 4P02
Software Engineering 2
Application of software engineering. The development of a large-scale software engineering project in a competitive team setting, including creation of complete documentation for a working system.
Lecture/Instructor Consultation and Individual work, 6 hours per week.
Restriction: open to COSC (single or combined), BCB and CAST majors.
Prerequisite(s): COSC 4P01 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in COSC 4F00.

COSC 4P03
Advanced Algorithms
Classical and evolving problems and algorithms in Computer Science. Topics include classical design and analysis techniques, cryptography, combinatorics.
Lectures, seminar, 3 hours per week.
Prerequisite(s): COSC 3P03 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P04
Graph Drawing and Information Visualization
Different embeddings, models and representations of graphs and networks, including planar drawing, radial drawing, layered drawing. Algorithms and techniques for network visualization, planarity testing, optimization of graph features such as area or angular resolution. Practical application of network visualization in biology, cartography, data analytics.
Lectures, 3 hours per week.
Prerequisite(s): COSC 3P03 (minimum 60 percent) or permission of the instructor
Note: this course may be offered in multiple mods of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P13
Operating Systems: Design and Implementation
Design and implementation of UNIX and other operating systems. Topics include process and thread management, interprocess communication, synchronization and scheduling, multiprocessing, device drivers, kernel memory management, distributed and advanced file systems and STREAMS (knowledge of C assumed).
Lectures, lab, 4 hours per week.
Prerequisite(s): COSC 2P13 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P14
Computer Networks
Advanced topics in computer networking, including computer network security, wireless and high-speed networking, computer network management and performance evaluation.
Lectures, lab, 4 hours per week.
Prerequisite(s): COSC 2P13 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P32
Advanced Database Systems
Design and implementation of database management systems (DBMS). Topics include: transaction management, crash recovery, query processing algorithms, query optimization, advanced indexing techniques, introductory topics on big data management, and parallel and distributed databases.
Lectures, 3 hours per week.
Prerequisite(s): COSC 3P32 (minimum 60 percent)
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P41
Functional Programming
Introduction to functional programming using the languages Haskell and SML. Topics include all data types, type inference, pattern-matching, recursion, polymorphism, higher-order functions, lazy vs eager evaluation, modules and monads.
Lectures, 3 hours per week; lab, 2 hours per week
Prerequisite(s): three and one-half COSC credits or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P42
Formal Methods in Software Engineering
Specification and correctness of software. Topics include algebraic specifications, semantics of programming languages, Hoare/dynamic logic, specification languages, program transformation.
Lectures/lab/tutorial, 4 hours per week.
Prerequisite(s): three and one-half COSC credits and MATH 1P67 or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P50
Introduction to Cyber Security
Senior-level course focuses on offensive security and defensive science. Topics include: reconnaissance, scanning, enumeration, exploitation of computer systems and networks, firewalls, intrusion detections and prevention, access control list, encryption, etc.
Lecture, 3 hours per week.
Prerequisite(s): three and one-half COSC credit, or permission of instructor.

COSC 4P61
Theory of Computation
(also offered as MATH 4P61)
Regular languages and finite state machines: deterministic and non-deterministic machines, Kleene's theorem, the pumping lemma, Myhill-Nerode Theorem and decidable questions. Context-free languages: generation by context-free grammars and acceptance by pushdown automata, pumping lemma, closure properties, decidability. Turing machines: recursively enumerable languages, universal Turing machines, halting problem and other undecidable questions.
Lectures, 3 hours per week.
Restriction: open to COSC (single or combined), BCB, CAST, CNET, GAMP and NEUR Neurocomputing stream majors.
Prerequisite(s): MATH 1P67 (minimum 60 percent) and three and one-half COSC credits.
Note: MATH students may take this course with permission of the Mathematics Department. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P76
Machine Learning
Fundamental machine learning techniques with emphasis on using these techniques to design and implement small practical learning systems. Topics include learning as a search, inductive bias, concept learning, computational learning, explanation-based learning and reinforcement learning.
Lectures, seminar, 3 hours per week.
Prerequisite(s): COSC 3P71 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P78
Robotics
Computer control aspects of robots focusing on behaviour-based robot control architectures. Topics include robot components and subsystems, sensors and perception, object location and manipulation, mobile robot navigation, task planning, control architectures, adaptive and social behaviour.
Lectures, 3 hours per week; lab, 1 hour per week.
Prerequisite(s): COSC 3P71 (minimum 60 percent) or permission of the instructor.
Note: PHYS 1P91 and 1P92 are recommended. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P80
Artificial Neural Networks
Practical problem solving using artificial neural networks. Supervised learning, single- and multilayer feed-forward networks and backpropagation and refinements; recurrent neural networks; Hopfield networks and Boltzmann machines. Unsupervised learning, competitive learning, Kohonen map and self-organizing feature maps.
Lectures, seminar, 3 hours per week.
Prerequisite(s): COSC 3P71 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P81
AI Programming
Developing computer applications for AI problem solving. Topics in AI software systems, programming languages and paradigms, and their suitability in different problem domains. Languages relevant to AI programming.
Lectures, 3 hours per week.
Prerequisite(s): COSC 3P71 (minimum 60 percent).
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P82
Genetic Programming
Synthesis of computer programs using evolutionary computation. Different representations, including tree, linear, grammatical. Theoretical analyses, including the effects of operators, representations and fitness landscapes. Practical applications in problem solving, decision making, classification, computer vision and design.
Lectures, seminar, 3 hours per week.
Prerequisite(s): COSC 3P71 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P83
Reinforcement Learning
Multi-armed bandits, Markov decision processes, model-based and model-free methods (such as dynamic programming, Monte Carlo methods, and temporal-difference methods) for learning value and policy functions. Approximation solutions including deep reinforcement learning.
Lectures, 3 hours per week.
Restriction: open to COSC single or combined, GAME, NEUR, and Data Science programs.
Prerequisite(s): COSC 3P71 (minimum 60 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P84
Introduction to Natural Language Processing
Introduction to the computational modelling of natural language, including techniques and algorithms, formalisms, and applications. Fundamental topics covered include computational morphology, semantics, syntactic parsing, language modelling, summarization, machine translation, coreference resolution, and contemporary machine learning techniques.
Lectures, seminar, 3 hours per week.
Prerequisite(s): MATH 1P67 (minimum 60 percent), STAT 1P98, COSC 3P71 or permission of the instructor.
Note: this course may be offered in multiple mods of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4P96
Topics in Computational Intelligence
Current methods their practical applications. Emphasis on evolutionary computation, swarm intelligence, artificial immune systems, and neural networks. Applications include optimization, classification, games, swarm robotics, image processing, and network science. Survey and discussion of current literature.
Lectures, 3 hours per week.
Restriction: COSC 3P71 (minimum 70 percent) or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Completion of this course will replace previous assigned grade and credit obtained in COSC 4V96.

COSC 4P98
Topics in Computer Media and Digital Audio
Fractals, digital audio fundamentals, Fourier analysis, MIDI, computer composition, music and sound processing and user interfaces. Programming assignments may use C, Java, Supercollider and Csound.
Lectures, 3 hours per week.
Prerequisite(s): three and one-half COSC credits or permission of the instructor.
Note: this course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 4V80-4V99
Computing Topics II
Selected topics in computer science.
Lectures, seminar, 3 hours per week.
Restriction: open to COSC (single or combined), BCB, CAST, CNET, GAMP and NEUR Neurocomputing stream majors.

CO-OP COURSES

COSC 0N01
Co-op Work Placement I
First co-op work placement (4 months) with an approved employer.
Restriction: open to COSC and BCB Co-op students.

COSC 0N02
Co-op Work Placement II
Second co-op work placement (4 months) with an approved employer.
Restriction: open to COSC and BCB Co-op students.

COSC 0N03
Co-op Work Placement III
Third co-op work placement (4 months) with an approved employer.
Restriction: open to COSC and BCB Co-op students.

COSC 0N04
Co-op Work Placement IV
Optional co-op work placement (4 months) with an approved employer.
Restriction: open to COSC and BCB Co-op students.

COSC 0N05
Co-op Work Placement V
Optional co-op work placement (4 months) with an approved employer.
Restriction: open to COSC and BCB Co-op students.

COSC 2C01
Co-op Reflective Learning and Integration I
Provide student with the opportunity to apply what they've learned in their academic studies through career-oriented work experiences at employer sites.
Restriction: open to BCB, COSC and CNET Co-op students.
Prerequisite(s): SCIE 0N90.
Corequisite(s): COSC 0N01.
Note: students will be required to prepare learning objectives, participate in a site visit, write a work term report and receive a successful work term performance evaluation. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2C02
Co-op Reflective Learning and Integration II
Provide student with the opportunity to apply what they've learned in their academic studies through career-oriented work experiences at employer sites.
Restriction: open to BCB and COSC Co-op students.
Prerequisite(s): SCIE 0N90.
Corequisite(s): COSC 0N02.
Note: students will be required to prepare learning objectives, participate in a site visit, write a work term report and receive a successful work term performance evaluation. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2C03
Co-op Reflective Learning and Integration III
Provide student with the opportunity to apply what they've learned in their academic studies through career-oriented work experiences at employer sites.
Restriction: open to BCB and COSC Co-op students.
Prerequisite(s): SCIE 0N90.
Corequisite(s): COSC 0N03.
Note: students will be required to prepare learning objectives, participate in a site visit, write a work term report and receive a successful work term performance evaluation. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2C04
Co-op Reflective Learning and Integration IV
Provide student with the opportunity to apply what they've learned in their academic studies through career-oriented work experiences at employer sites.
Restriction: open to BCB and COSC Co-op students.
Prerequisite(s): SCIE 0N90.
Corequisite(s): COSC 0N04.
Note: students will be required to prepare learning objectives, participate in a site visit, write a work term report and receive a successful work term performance evaluation. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

COSC 2C05
Co-op Reflective Learning and Integration V
Provide student with the opportunity to apply what they've learned in their academic studies through career-oriented work experiences at employer sites.
Restriction: open to BCB and COSC Co-op students.
Prerequisite(s): SCIE 0N90.
Corequisite(s): COSC 0N05.
Note: students will be required to prepare learning objectives, participate in a site visit, write a work term report and receive a successful work term performance evaluation. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.