{"id":68944,"date":"2020-10-30T14:58:42","date_gmt":"2020-10-30T18:58:42","guid":{"rendered":"https:\/\/brocku.ca\/brock-news\/?p=68944"},"modified":"2020-10-30T15:56:13","modified_gmt":"2020-10-30T19:56:13","slug":"women-in-video-game-industry-focus-of-upcoming-panel","status":"publish","type":"post","link":"https:\/\/brocku.ca\/brock-news\/2020\/10\/women-in-video-game-industry-focus-of-upcoming-panel\/","title":{"rendered":"Women in video game industry focus of upcoming panel"},"content":{"rendered":"<p>An upcoming panel discussion will focus on women in Niagara\u2019s video game industry.<\/p>\n<p>The event, being held online Wednesday, Nov. 4 from 6:30 to 9:30 p.m., will feature stories of women who have sustained long careers in the game industry, those just starting out and talent acquisition specialists.<\/p>\n<p>\u201cWomen in Video Gaming\u201d is organized by Stephanie Thompson, a professional engineer and founder of Women in STEM Experiences (WISE), and hosted by Brock University\u2019s Centre for Digital Humanities.<\/p>\n<p>\u201cIt\u2019s going to be a night to connect not only those who have an affinity for gaming, but also anyone who works in STEM (science, technology, engineering and math) fields that are under-served by female representation,\u201d says Thompson. \u201cLessons in one industry can translate to others in a shared attempt to get solutions implemented even more quickly.\u201d<\/p>\n<p>While Canada\u2019s gaming industry is huge, adding an estimated $4.5 billion dollars to Canada\u2019s GDP according to the Entertainment Software Association of Canada, the industry is still predominately male, says Jason Hawreliak, Associate Professor and Director of Brock\u2019s Centre for Digital Humanities.<\/p>\n<p>\u201cOne of the goals of the event is to show people, especially girls and young women, the opportunities in the games industry and that there are multiple ways to get there,\u201d says Hawreliak. \u201cYou can be a programmer, an artist, a project manager, an HR specialist, a teacher, and so on. Games are a rich medium, so essentially anyone can find something.\u201d<\/p>\n<p>Thompson, who has been involved in many STEM non-profit organizations for more than 15 years, was prompted to create the event when she saw a gap in the support offered to women in STEM. While there are many organizations that work to introduce girls to subjects during their school years, she noticed a lack of support for adults.<\/p>\n<p>\u201cThe one area that I don\u2019t believe is being addressed is the fundamental technical knowledge and confidence of women in STEM \u2014 the people who are the mothers, teachers and potential STEM mentors and leaders,\u201d says Thompson. \u201cOnce we start fixing the incoming pipeline, it\u2019s vital we have enough women mentors to support the next generation of young women. The more adults we lose from the pipeline, the worse the problem gets.\u201d<\/p>\n<p>One of the panelists is Agusia Krzywinska (BSc \u201920), part of the first graduating class from Brock and Niagara College\u2019s joint GAME program. She plans to talk about her experience in the program, including working on the award-winning Bad Manors game and the Centre for Digital Humanities\u2019 focus on workshops and networking.<\/p>\n<p>\u201cThe networking events led me to meet local game development people in the region, which\u00a0resulted in helping me get my full-time job at Phantom Compass in St. Catharines,\u201d she says.<\/p>\n<p>Krzywinska, who co-founded the game studio Adjective Noun Studios in her fourth year, will also talk about her experiences with the <a href=\"https:\/\/brocku.ca\/brock-news\/2020\/10\/applications-open-for-free-entrepreneurship-skill-development-program\/\" target=\"_blank\" rel=\"noopener noreferrer\">Kick-Starting Entrepreneurship Program<\/a> at Brock and Monster Pitch.<\/p>\n<p>But while she\u2019s had a lot of success in gaming so far, it hasn\u2019t been without its challenges.<\/p>\n<p>\u201cI realized in my GAME courses the lack of women persists\u00a0when it comes to the technical aspects of game development,\u201d she says. \u201cEven though I knew I was as talented as the rest of the people in the program, there was some struggle\u00a0to know that I belonged.<\/p>\n<p>\u201cI am happy to say I no longer feel like an imposter based on my gender working with Phantom Compass since everyone there has made it such an inclusive community.\u201d<\/p>\n<p>The panel discussion will show students the opportunities available in Niagara, says Hawreliak.<\/p>\n<p>\u201cI don\u2019t think many people know just how thriving the games scene is here,\u201d he says.<\/p>\n<p>Tickets for the event are $10 and available through <a href=\"https:\/\/www.eventbrite.ca\/e\/women-in-video-gaming-wisewednesday-7-tickets-122465129499\">EventBrite<\/a>. Participants will be able to engage the panelists in a Q&amp;A session following the presentations.<\/p>\n<p><strong>What:<\/strong> \u201cWomen in Video Gaming\u201d panel<\/p>\n<p><strong>When:<\/strong> Wednesday, Nov. 4 from 6:30 to 9:30 p.m.<\/p>\n<p><strong>Where:<\/strong> Online \u2014 reserve tickets via <a href=\"https:\/\/www.eventbrite.ca\/e\/women-in-video-gaming-wisewednesday-7-tickets-122465129499\">EventBrite<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>An upcoming panel discussion will focus on women in Niagara\u2019s video game industry.<\/p>\n","protected":false},"author":36,"featured_media":68946,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[37,1],"tags":[97,263,884,5538,30],"_links":{"self":[{"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/posts\/68944"}],"collection":[{"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/users\/36"}],"replies":[{"embeddable":true,"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/comments?post=68944"}],"version-history":[{"count":2,"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/posts\/68944\/revisions"}],"predecessor-version":[{"id":68960,"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/posts\/68944\/revisions\/68960"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/media\/68946"}],"wp:attachment":[{"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/media?parent=68944"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/categories?post=68944"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/brocku.ca\/brock-news\/wp-json\/wp\/v2\/tags?post=68944"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}